some ideas
You could of used a snapshot of an arrow instead of that hand drawn one. The final boss had a predictable pattern (of 3 paths) and the others weren't that random, either. As the last reviewer said, it needs some other stuff to shoot at.
some ideas
You could of used a snapshot of an arrow instead of that hand drawn one. The final boss had a predictable pattern (of 3 paths) and the others weren't that random, either. As the last reviewer said, it needs some other stuff to shoot at.
It was alright
But you should've had a wider variety of things to shoot at.
It was alright
That was pretty decent besides the fact that on the last level the chick kept coming out in the same order over and over...ha
well...
it's about a 1 on the voting thing... next time make the pick of the the thing your shooting a but closer cut... your can see the white background a bit. and maby try making them move or maby the screen moving or somthing... it would be better then. hope it helped a little.
not bad
needs some more work, for instance, you can't miss, the arrow only fires when your on target, also more of a variety of caracters to shoot at and more placement locations would be ideal, after a few seconds, it was very predictable, also impose a time limit if you can.