Ok, so, not bad at all.
The only thing it really needs is a reset button to restart a level if you become stuck.
Ok, so, not bad at all.
The only thing it really needs is a reset button to restart a level if you become stuck.
Okay. Special for you - I will update my game and add this function.
A decent effort. The game has been done before and there is nothing new here.
Some innovation would have earned it more points.
Ok. I will use your advice
Nice idea, but sadly, really buggy.
1. One time, matches kept disappearing when I clicked them.
2. In the same level, which was one with locked matches, I could turn two 6's into 8's, but was unable to revert this, because the matches became locked.
3. Sometimes, it won't let me drop matches in some spots. One level is impossible to solve because it doesn't let me drop matches anywhere.
Also, as a suggestion: a button to retry a level without returning to level select and then back into the level would be appreciated, especially considering a level can become impossible to clear due to aforementioned bugs.
Without the bugs, I would give this a 4/5. I like some of the menu navigation and background art.
Cool concept, and kinda fun game, but it has many flaws that drag it from being as enjoyable as it could be:
First, the blocked matches. If I can't move certain matches for a puzzle, it should be signaled in some way (changing it's colour or something), instead of having to click all the matches to see what I can or can't move.
Second, the clues. I haven't used clues for more than a couple levels, but those times it straight up gave me the answer. That kinda defeats the purpose of solving a puzzle. You could have them say stuff like "The number X is in there" or similar.
And last, some equations have multiple possible solutions, but the game only accepts one, so there're times when I put a logical answer, but nothing happens. For that, you could have the 'moves counter' mark the minimal moves the puzzle needs to be solved, or any similar indication. That way we would know when we're doing something 'wrong'.
Yeah, they're only 3 flaws, but essential ones (in my opinion) that, if fixed, could make this game really cool. For what it is, though, I still had fun with it. Good work!
Nope. This game accepts all solutions ) \_(~_~)_/
Meh. I didn't like the challenge levels so much, as the second one goes against the theme thus far of using every match. I know it says "put the matches in the box", but I figured that just meant to take them out and put them back. Perhaps I really am a retard, who knows.
Also, I dislike that it just 'gives' you the answer. I wanted a hint to help figure it out, I didn't want to breeze through the damn thing.