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Reviews for "Amazing Escape Skyscraper"

Deja vu. This looks oddly familiar, but somehow different. Did you create one like this before... several years ago, called something like escape the mall? I remember more puzzles and being able to go into some of the shops. This seems like a cleaned up, but hurried / shorter version of the previous one I remember (or maybe I dreamed that shit, who knows).

selfdefiant responds:

Some assets and ideas were from Escape the 13th floor game that I made a long time ago.

Entertaining..the puzzle for the screwdriver..I had to see how you got that and I noticed that even you messed it up the first time..perhaps that would have been done better with colors or symbols. It was fun.

I still question how it went from finding another escape route to finding the 3 Yin-yang balls. I'll assume that the dude at the Burger Fling at the was also trapped as we were lol.

I'm going to be honest, this game is painfully average. Don't get me wrong this is a enjoyable game, but's cliché and lacks creativity. Suggestion, add a better story, and focus more on exploration than puzzles. I know some people out there love puzzles, but personally I would rather be in a unique environment with a good story than memorising six colours.

Game play is alright, but not very interesting. I had to rely on the walk through to solve the axe lock. The flipped picture didn't tell the sequence of arrows.