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Reviews for "Turnland"

Great demo, i can't wait to see the full game xD Oh and another thing, could you add some enemies when the full version be released? :D

gurigraphics responds:

Yes. Enemies and Boss.

Nice concept I must admit I had to look on the walkthrough for the 1st level but maybe that was just me being dumb. Take out the sliding that wasnt great also Im I right in saying there is no way to die? Look forward to seeing the actual game.

gurigraphics responds:

Okay. When a request comes two times or more I change. The first phase many has difficulties. I think that I was being dumb.

That's actually a pretty neat concept. Has quite the potential. Interesting at how you got the scene switching mechanic for this. Keep it up man.

gurigraphics responds:

Thanks. Unfortunately some thinks that it's just a Continuity clone. They do not understand that Continuity is a genre of puzzle, as Mario's platform and Terraria and Minecraft's sandbox. Imagine if there were just a rock band? Or just Mario as platform? And a single game Tower Defense? This mindset is so poor and stupid how the haters.

good game. also i like the way you have to rearrange the maps and all but there NEEDS to be A MUTE BUTTON FOR THE MUSIC!

gurigraphics responds:

Thanks for reply.
True. Already request and I still no do.

Not bad, and an interesting concept for a game - with a little more polish this could be pretty good.
There seems to be a bug whenever you interact with the statue(?) to rearrange the screens - if you're moving when you interact with it, your character keeps moving until they either hit a ledge or one of the electric kill-fields.

gurigraphics responds:

Thanks for reply. It is true. I forgot to reset the speed of the character. I fixed it.
Think that with 6 or 9 screens to rearrange and other mechanical: blocks that break, lifts, enemies, bombs, etc. may become more challenging. But I did not get far.