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Reviews for "Super Dangerous Dungeons"

Great game. It is very much like the mario bros series, but with more hazards and no enemies. The thing that really put me off was the lack of checkpoints, making every level much harder. Also, many timed puzzles (or at least segments that you have to do quickly) have single-block jumps, so I hit my head and fall/get killed. It would have been fun to have boss fights that weren't all the same. I also noticed that you timed your puzzles to allow players to take in their surroundings first. That's good, until you die a million times, and then try to rush through the level. Then you die. Besides all that, it is a very fun game that has many secrets. Nice work! If you make another in this series, PLEASE ADD CHECKPOINTS! I cannot stress this enough.

Really good and great level design, but some stages are way too long and hard without checkpoints. It's a little tiring having to play the same obstacle you already proved you are able to overcome just so you can reach the next part of the stage.

With me agreeing on this, I as well liked the colors and the pixel-like graphics. The colors made it a better game to look at, and the pixel-like graphics made the game look fun, and an old arcade game. The music as well made it fun and unique. Even though I'm not much of a fan of platformers, This is a well made game. There are some errors, but overall a cute and challenging game which can make you angry when dying making you even more eager to beat! Good job, AdventureIslands.

Very nice looking game, but it had severe problems:

- Slipping Simulator 2016. Even if you're standing on the edge of a block, you still fall, and you keep moving mid-air even when you release the direction button.

- Jumping height is 25% higher than it ever needs to be, which makes a huge difference since the game is so fast.

- Boss levels are 50% faster than they should be, especially since movement is so slippery.

- Seriously needs a pause button.

- Gold dungeon needs its own boss and treasure.

- Leaving right of the giant door should give players the #NoSlip ability that fixes the slipping problems.

This game is FANTASTIC artistically. I love the art style, music and some of the level design. The thing this lacks is gameplay; it's just another linear platformer. Add something unique and you've got yourself a great game!