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Reviews for "Fefnir - Pilot"

4.5
I understand that it's a pilot, but I have only one critical problem with it. There are currently 3 main points to the video. Visuals, story, and action. The visuals are great for what you are doing. The story isn't entirely clear, but makes sense in their context. But the fighting fell flat.

Personally for the fighting, everything is suppose to be a push or pull, action and reaction. It felt stiff with those three hits, the most action part as you put more time in those than the other parts, being the throwing knife and counter to the drop kick. The three hits were at the same pace. To improve this, make the swings fast and the blocks/deflects slow. It looks like two kids tapping wooden sticks in a play without actually putting force/effort into their attacks. I know what seems real and appears exciting, but this part just takes you out of the combat. It needs to be the coolest part as the presentation appears to be mostly about conflict in general.

Other than that everything is great. I also dislike the main character's voice. For a being with red skin and coming back to life, his voice seems far too human, especially compared to the actual humans coming back to life. The "for you to find out" seems completely out of place and I'd say just leave him silent personally. Gives too much character of a person who supposedly doesn't want to see his enemies again, but says that he will eventually, which is conflicting.

I don't mind the voice of the main villain, but I do have one problem with him. He seems to be talking about getting more souls or something from the human, which I find confusing in itself. Other than that, I'd say he deserves to give a little context as to why the hero shouldn't come back. If anything, the villain should be in a "pleading" type of action. Willing to give any information as his final words or simply reject it, but rather he says information that seems odd. Just over-questioning their actions, which are immediately answered when the hero takes the medallion makes his character hard to understand.

I know I said I don't have much wrong with this. I don't. But these three things just feel like minor gripes to me, that takes too long to explain. Not trying to harp or anything, but I can't explain it any more clearly as I did.

I read the description. Hope you get your investor. I'd hate to suggest who I think, so I just hope you get someone good.

FrameFreak2D responds:

Thanks Furyberserk, I totally agree with you, we won $30K to make this pilot, however the people who gave us the money pushed us to "hire" other people and teach them about animation and that's when things began to be harder for us, and in the end the fight ended up like that because almost nobody knows how to animate in our country. It could have ended up much better, but still, we also made a lot of mistakes because of our lack of experience in a project like this. We hope to remake this in the future :)

I really love it the story,the animation but it would be better if you fix the acting to the character to bring life to the characters to feel what they feel but its a great animation,i like it

FrameFreak2D responds:

Thanks Mizfiz :D

I'll be brief, because I could praise this things for days before listing my only point of complaint. The characters are quite originally drawn and clearly incorporate lots of fresh ideas and new designs. The world has a lot of themes that the viewer learns about yet is kept guessing to some aspects, and the art quality is high and the renditions are very varied in angles, use of perspective and so forth.

You want to present a new, fantasy-actiony cartoon world to us, and you hit that shit out of the ballpark and clear into space.

My only single point of complaint does emanate from the design of the weapons. Throwing knife was fine, but one hostile used a giant slab sword that has questionable blade design and an okay hilt, but no pummels or proper guards or sheaths or anything.

Further, the protagonist's sword was basically a super sized gladius, with not too much to note about its design. I feel this piece was heavily inspired by berserk in a few senses, and if not, the similarities are a funny coincidence.

I would look into adding a bit more depth and feature to the various tools of the series. While not terrible, per say, they are unfortunately placed against the excellent standard for the rest of the world's design, and at least to me that's why they stick out as in need of expansion or spiffing up.

I'm always hesitant to watch new stuff on the front page these days. This did not disappoint in the slightest. You have my attention, sir.

9/10, 4/5 ~WCCC

FrameFreak2D responds:

Thanks for your feedback :D now that you mention it, it does seem like berserk, funny thing, from all our team, I'm the only one who has seen the series and I did it like 4 months ago xD and this was done in 2013 so yeah, something I've learned is that we're not that unique, and that if we have an "unique idea" there's probably many others who have that idea in the world xD

Really cool animation, fighting, and music. And it makes you want to see what happens next....

This does remind me of the Heavy Metal movie for some reason.....

Great animated feature!

FrameFreak2D responds:

Thanks a lot Chaos :D

What!? No nipples!? That guy is so hot but no nipples... 8/10 visuals (NO NIPPLES). 5/10 writing. 7/10 voice acting (I mean I can hear half of what they're saying, but half is not enough in a 3 minutes story). At first I thought the mother and her daughter were trying to go back to the living world from hell (like Greek underworld). Lastly that move at 2:22 is so overused. I see it everywhere and it takes away both the imagination and logic. It's such a worthless move, I mean how can you slash your enemy while their leg is flailing at you face. But then again, the art is awesome, I don't see very much of it lately so 8/10.