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Reviews for "Baron Samedi"

Actual SWF is at https://www.ockamrazor.com/Transfert/Constant/flash/baronSamedi.swf - but it doesn't load because of some HTTPS security (basically CORS.) Plus there's no way to tell if it's actually loading something in the preloader.

Anyway, I feel the bosses are a bit too passive - they move slowly and were easily taken out by just a few shots from Devil (no-damage but poisons), and simply waiting for them to die. Enemies seemed to get slightly more aggressive at stage 6, but not enough to hold attention.

it doesn't work for me TT

the theme is the real deal here. the cool words for each upgrade and the cool graphics makes it even more better. enemies and the concept is pretty basic and cool. also having a down side of each upgrade makes it more interesting. but unfortunately its lacking some challenge. i mean come on you made music from screams and chain shackling for this game! is a giant vodoo monster too much to ask?

Can't stop playing!

Ockam responds:

That's de voodoo curse :D

I like games like this but it's a bit boring. I think you're a fan of Isaac. ^^ The principle is similar and the powerups are the cards thereof. A bit more action or speed is missing me but it's very well done.