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Reviews for "Ice cream from space"

Nope. Bad game.

love it !!
great game

So much potential in this game. The boss can be beaten easily without losing health with exploits like the sword stun time. So many box puzzles were unecessary, in fact the were bothersome. World desing still lacks enough for ´players to be confused.

accessing the menu starts the current level over when you click exit and there is no clear resume button. this is especially frustrating because your acquired abilities are reset when you reload the levels unless you have saved, and you need to access the menu to equip your abilities. this on top of the fact that it took me about 3 minutes of keyboard smashing frustration to figure out how to even assign those abilities to their hotkeys made for a poor start to what seems to otherwise be an interesting and well made game. you should really, really think about adding a resume button, if not a tutorial, and also allowing the player to equip abilities by clicking them. Having the hand icons light up when the cursor scrolls over them is incredibly misleading and definitely doesnt help with the confusion which i see many other players have shared with me. having read earlier reviews, i assume that this is a result of the time limit/deadline issue, but it's really, really important to make sure that your game appeals to all players especially in it's early levels, and i assume that much of the reason you didnt get 5 stars for this title is that a lot of people couldn't even figure out how to play the game. there are so many artsy and/or unfinished games on this site that i wasnt sure whether it was even supposed to progress past the first level.
pushing the blocks around was tedious and offered little challenge other than one of menial labor. you should think about adding a run button for times when there arent hazardous obstacles, and perhaps reduce it's speed slightly when pushing blocks. I'd also urge you to make shorter mazes with more dead ends in them instead of these ones that seem to be all stretched out yet essentially no mistakes can be made in solving the puzzle. i like that you added a buffer between the blocks and the walls, but there needs to be some kind of a challenge in order for this to be interesting.
all that aside, this is a great game once you figure out how to use it, and its exactly the type of fresh content i like to see on this site. i look forward to seeing more from you in the future, and this is definitely going in my monthly top 8

Very confusing after the second screen, takes an incredible amount of time to figure out. Art and music is good, but game play is rather boring and gets tiresome fast. Hitboxes are pretty wonky as well.