As always, amazing game. And 35th place out of 1353? That's amazing! Great job.
[Gameplay]
I definitely enjoyed using both the WASD keys, and the arrow keys.
Focusing on the terrain while dodging the bullets from the boss was fun, no doubt. The boss room wasn't a thrill, though. Standing still and shooting left or right pretty much does the trick. Although, it's the same case for the boss as well.
It's a shame the level wasn't randomly generated like the weapons and items, but I doubt you had time for that.
Is it just me, or is the Guava Slice Gun incredibly strong?
Fast, exciting and addicting, this game is pretty much what any game developer should aspire for.
[Graphics]
Even though I don't mind the 3D graphics games have these days, I would switch for these in an instant. 16-bit, if I'm not mistaken.
In any case, they're great as always.
[Story]
Little to no story. You have to rescue an unconventional item (i.e. Bubblegum Sheep) from the Villain's grasp.
Pretty vague, so I'm not the biggest fan of it.
[Music]
The music was well made, and sometimes I actually sang along. Can't complain about it, honestly.
[Addictiveness]
I would play this again, no doubt. I loved most of the 13 achievements. Incredibly fun, yet challenging.
[Difficulty]
It was pretty hard at the beginning, since I wasn't used to the controls. A few matches later, I was outstanding, if I do say so myself.
Don't get discouraged by the starting difficulty, it clears pretty fast.
[Overall]
Addicting and incredibly fun as always, Zanzlanz has created another amazing game. It deserves the rating of 3.5 stars, no doubt. I recommend it to anyone who likes platforming Shoot 'em ups.