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Reviews for "An Apple A Day"

Fun little game, nice graphics. The bouncing effect of the apples was a nice touch which made the game a lot harder.

loved the art, because it was made all in one weekend, but I can't say the bugs in the game are another challenge in order to get a high score lol xD

SUPER AWESOME!!! :)

Pretty awesome fun quick game for a 48 hr game jam! Had fun playing it!! Good job!

Love the art and some of the small polish in it.

Had a bit of difficult with the mouse aim but liked the rickochet mechanic a lot.

Good fun!

Love the art, polished as always, Ajay. Having to avoid your own weapons made for an interesting and unexpected challenge. And the reflex hammers as tomahawks... brilliant :)

I realize this is an LD48 game, so I understand these things were probably due to time constants. However, a few observations. It would be great if the flying docs had some sort of battle cry as a warning. They often come from off screen and are a bitch to avoid. Would love to see the camera lead the hero more. The camera is especially tricky running left as it seems to be setup for more of a Mario style game where you'd run right most of the time and thus favor enemies coming from the left. Might be nice to for enemy spawns to make a small noise to announce themselves as well, could be funny or just a grumble. Just something to let you know there's a new enemy to smash. I found myself flinging apples off screen in hopes I'd hit someone.

Overall, I enjoy it quite a bit. For 48 hours you packed quite a bit of interesting stuff in here. Nice work.