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Reviews for "CrossCode"

This was AWESOME! I'd love to see the full version.

RadicalFishGames responds:

Me too!

Amazing demo. The sprite work and area graphics are beautiful, the combat is smooth and easy to get used to, the plot is very interesting so far, the music is nice, and that boss fight was pretty awesome, makes me wonder what kind of crazy bosses the full version will have. I did crash once in the room where you fight the mice, but I won't let it detract from the rating because I am sure the issue will be fixed anyway.

I hope you guys get the support needed to complete this game, it's a project I really, really want to see finished. Best of luck!

This demo is amazing! Intriguing plot, smooth combat, great jump mechanics, nice art and menu design...this is definitely professional work. I really hope this gets build to completion, and that this gets the support it deserves!

Could be The RPG game I was waiting for the past 10 years, the only thing that bothered me was the gamepad layout where the attack button is [RB] which is uncomfortable when using xbox one controller, so my current wish is only to be able to swap LB with LT & RB with RT.
But anyway, you got a backer here.

RadicalFishGames responds:

Hey! We got a lot of feedback regarding the gamepad layout. Chances are we take a look at it and provide multiple gamepad settings with one them having attack on a face button :)

Love the game, but i think enemies should drop health just like that robots/mouse. It gets kinda annoying at the mass attack stage because if you dont have regen, you die prerry easy, unless you run all the time. (this blue one is hard D: really fast and deals lot of dmg ) I find it fun to search all the chests but i think there should be some kind of little icon next to the rooms to say if there are any chests left or not, because it took me hours to search for the last chest, untill i realised where it possibly is.

Appart from that, everything is great. Hope you add the other 2 ellements and actually make some enemies that take less dmg from certain elements, or are immune to notmal attacks.

RadicalFishGames responds:

Hey, thanks for the feedback!

Enemies do drop health but only if you below a certain threshold. Since we also added healing items we didn't want people to just heal them self up to survive a fight. In a way the combat works similar to Xenoblade here where each encounter lets you start with full health!