This game is pure randomness that tries to be a strategy game. It actually looks like a strategy game at first since controlling more area gives you more units faster but in reality the benefit you get from placing your soldiers to strategic locations is neglible. The only thing that really determines if you beat the computer or not is how often the random number generator allows you to kill an enemy soldier rather than getting killed yourself. If in any balanced situation one side scores multiple kills in a row and opponent is not lucky enough to respond in kind quicky enough then the first one soon controls most of the battlefield and has a massive lead in unit production. This is how nearly every game comes to end. With a lucky kill treak.
I tested how much I could affect the outcome by playing 20 games so that I always placed the troops in same square(or close to it if it was captured) and 20 games by placing them to locations where they had good a chance to capture some blue territory. The one square strategy scored 2 more victories than the strategic one showing clearly that player's choices matter very little.
On top of all the "Electric King"-medal does not work(I reached the requirement twice). I see that one person has it so perhaps unlocking some other medal prevents it from being obtained?