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Reviews for "Ghostbusters B.I.P. #3"

I like the testament to Egon, it was very classy and well-thought. Really enjoyed it all.
But I got to ask, this being my first time, are those pixel images from One Piece and Ben 10?

Muja responds:

For most of the sprites, I used bases from a japanese game for the DS, called something like "Jump Ultimate Stars". There's a lot of characters from different mangas/anime in that game, and I used many of them.
Little trivia: Janine's body is actually the body of Nico Robin from One Piece, just as you said! :)

Oh, and I took a lot of sprites from the Metal Slug series, too, for those who didn't notice!

Thank you for your kind review!

Typo in chapter 3, as Winston and Peter are driving away. Pretty early in, "...forget all abot you."

Muja responds:

Noted, I'll fix that as soon as I can! Thanks!

Well, it's pretty easy to tell how you get the "secret" medals. This was a pretty good game, though. I'm not quite that familiar with the second movie's canon. It was nice how you fit it in. The sprite effects used were quite nice. I appreciate people who still use those.

Did you make all these sprites yourself? It even has good dialogue to do with it. It's easy to organize. It's nice to have a choose your own adventure game. It really does work more like a comic book.

Muja responds:

Thank you for all your compliments!
Yeah, I had to edit most of the sprites I used since there's really little pixelated ghostbusters material out there. I'm glad you liked the final result!!

Who are you gonna call? Interesting use of a comic.
Interesting story line.
I think I like the zombie one a little better.
I do like you added a skip button wish you had gone back added it to #2

daw... i still liked the ending better when i crossed the streams, but hey, it's always different when it comes to these Choose Your Own Adventure style things. i actually appreciate it more than i do the original movies, even though they really shouldn't be in the game category since they really aren't (more akin to interactive movies than anything else).

i am surprised they let you post the same medals for all three iterations. not that i'm complaining, mind you. mwahahaha. i do appreciate the use of Metal Slug sprites, given the nature of the mixed media does mean that it's hard to get everything to jive as well as it did: it's blended pretty well. a surprising amount of remaining typos i suspect are the result of inadequate help, though personally understood an also equally likely result of spoiler-free project zones: comes with the territory, very unfortunately.

not as many credits as i expected to see for a project this size, all things considered. lots of resources, so hope everybody got some appreciation. condolences for anybody that didn't.