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Reviews for "The Heroic Rooster"

Great game

This was really a fun game and so colorful with all sorts of interactivity was just some fun stuff, The Heroic Rooster is nice and I think you could make more like this one some good interactivity in this game, not too hard either

~X~

First things first, that song that plays when you kick the bucket is great. Overall, I liked this game. Graphics were a little on the simple side, but the music and sound are quite good. One downside was that I hard a hard time telling the difference between some of the background and foreground objects during the auto-run phase.

DIWAKAR responds:

Thanx !!
And yeah Spinwires Officially made it ! LOL

Un jeu plutôt sympathique même si la jouabilité est quelque peu raide et que le design des niveau a de grosses imperfections, la faute à des blocs du décors que l'on pourrait aisément confondre avec les plateformes. Attention donc. Sinon l’ensemble du jeu est plutôt cohérent; le tout manque d'un semblant de ludique et surtout pêche au niveau du gameplay. De bonnes idées cependant.

my video review: https://www.youtube.com/watch?v=wTnms7BHtq0

Character is too slow. Especially considering that this game is obviously taking inspiration from Sonic.

Seeds = Rings.
Ants = Roboticized animals.
Rooster = Sonic.
S Hi T = Robotnik. RoNOTnick?
"Act Conplete"

You should make him able to accelerate to higher speeds, and design the stages to better accommodate said speed.

The controls are unpleasant and floaty. You should make them tighter, more responsive, and faster.

Sound dips suddenly when Dr. Ronotnik speaks. You should have the volume lower and raise in a gradual triangle pattern rather than a sudden square, and it shouldn't lower to less than 70% volume. This is to make it subtle enough that the player doesn't notice the dip in volume to accommodate the voice. I'm not supposed to notice that.

Lacking fun factor. Though this could be a consequence of the controls. If you're going to emulate Sonic, then you should probably look closer at what makes it exciting to play. One thing I notice is that seeds are not exciting to collect in this game. Try giving them a little animation, and adding a subtle sound when you pick them up, so that they have a little liveliness to them.

I lost interest around the stage where you're trying to find a password for the doors. I just got bored. That's definitely not a good sign.

So my suggestions would be to take a closer look at games like the original Sonic The Hedgehog trilogy (study the game mechanics), Phoenotopia (study what makes it polished and exciting), and, I hate to bring this up again, since it's barely relevant, but I Wanna Be The Boshy, for its tight controls.

Aside from all that, I can tell you put a lot of work into this game. But the glaring issues prevent it from getting a really good score.

DIWAKAR responds:

Thanx for the review !!