This is excellent. I have you 5 stars based on the amount of growth this game displays, although you've been heading in this direction for a long time.
You really put a lot of attention into the story this time, and whole idea that enemies don't just block you but drain your heath actually brings the notion of combat into the game. We have characters who live in a village, and they all do different things. You're blurring the line between Escape game and RPG-style.
As far as the visuals go, this chapter contains some of the coolest ideas I've seen from you yet. All the various objects used for buildings, gadgets, and and background objects... you really put a lot of creativity into this one.