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Reviews for "Ars Tactica: Prelude"

Some of the potions seem silly. I can pay 330 for a stat change of 1hp and mp or just as likely def and mdef. You also pay 380 gold for a potion that can often be found on the floor which could likely screw you over. I found the skills had limited usefulness, and that the only way to spend money was on hp and wpn upgrades.

The game works, but It needs to be tweaked to give real value to each play style and items. I did love the 4th class you made though, that was a real cool concept!

This game is 'actually' fun to play. Good ol' roguelike. It even has good characters with distinctive skillsets for different experiences.

I wish it could be more moron-proofed though. I mean, I need a map. I really need one. Yeah, first stages are not that big or confusing. But thanks to my horrible memory and abysmal cognitive capacity, I got lost. I did beat this game yet I still run into stairways so that I can leave every loots behind.

Maybe I'm just being an a-hole here but I'd be really glad if you can implement some subtle changes . Thank you. Since you've named it only prelude, I'm really looking forward to seeing the next one!

fun and not bad looking, with a nice little jingle. the game froze after i visited the shop :(

Nice jingle and pixel graphics, however I also got the exit shop freeze bug. It's also a bummer you have to upgrade all the time when you die. Then I have to visit the shop all the time and hope it doesn't freeze again. Not a bad game, just really annoying with the bug.

Difficulty ramps up fast. tried rogue. cant seem to stay alive even with spells. mobs hit too hard and im drinking potions like crazy.