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Reviews for "Naut Land"

Awesome Game 08jackt

I enjoyed playing it. The rotating map thing was cool. It was different and added an element of challenge that could get the player in trouble if not timed correctly with moving enemies. Rotating one way versus another, could make the map harder or easier challenge to complete at times.

I thought the character's objective of saving enough to buy something was an analogy for this game. At times it felt it took work, working your way from one side to another, only to have to turn around and work to the other. Many times it required patience. These are all things people have to do to earn money or save money. Work and be patient at times. I don't know if that was intentional but I thought that challenge throughout it matched the character;s story well.

Would like to have heard a wider variety of music tracks.

The total length of game felt appropriate for game of this kind.

The variety of enemies was good but maybe add more variety of them in sequel. Maybe some you can jump on or throw.

Most challenging parts for me were where you have to run and squeeze between more then one moving block because of the precision needed in controlling character as not to get them too close to get clipped by the blocks.

Worst game ever.

JackAstral responds:

Ahaha fair enough

Dude this was awesome! Ignore the bad reviews dude as I feel most people don't understand how difficult it was to create a game with this mechanic. You should be proud of this :)

JackAstral responds:

Thanks :)

Strange bug: If your browser window is zoomed out you cant collect coins.

JackAstral responds:

That's so weird. I think it's because I used a hit testing method that's based on shape, rather than a square. I'll look into fixing that up!