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Reviews for "Clicker Heroes"

man, this is the future!

Can anyone help me ? I will paste the Save Data in the game. it doesnt work. I LOVE this game... 5 stars ! ! ! !

Love this game. Love the fact that the creator seems to listen to the reviews, reflects in the updates. Maybe it's just me but some of the text is hard to read. Only criticism.

I know you work for a big multinational factory of mouses :p . my mouse's lifetime has decresed a lot in the last hour! nice graphics!

I've been playing this game for well over a week, but I've held off on writing my review because I wanted to see how the game goes farther in. Too bad (err, good?) that the game updates faster than I can play it!

The game is simple enough: click till monsters die. Hire and level up heroes. Buy abilities, ascend, and repeat. That concept by itself would make the game a bore, but because of its careful details and balancing, this game has continued to be entertaining as the best idler I've played.

Let me clear up some things first: the game has--and continues to be--practically bug free. "Tiny monsters" was an intentional, and humorous, side effect of going to an alternate world (which has since changed to ascending.) In fact, the third world that I encountered had upside-down monsters, and the tiny monsters were gone. I'm kinda sad that it was taken out, but people's perspective is important, I guess. Thankfully, the option to keep it in *has* helped my lag, although my ol' computer still struggles when there is a lot of gold being dropped on the screen.

I haven't seen any problems with the gold counter, or any counter for that matter. But it might be worth considering that Americans and Europeans use commas differently in numbers: 1,000 is a thousand in America but is one and zero one thousandths in some places in Europe. The American form is used in this game.

The League of Angels ad did pop up on me in a separate tab once. I don't think that's in playsaurus's control, but if it is, please fix it.

All of the achievements that I've reached so far have worked, but I'm still missing a handful.

Now that we've debunked most of the complaints, let me add that the optimization of the quality did make a huge difference for me, so thank you. The addition of more treasure chests *has* made it easier to gain tons of gold by resetting the level over and over again until treasure pops up. It's not necessarily a bad thing: I call it treasure hunting :D Also, thanks for bringing the gold bonus back, at least partly. Maybe you could replace it with something like making treasure chests appear more often with hero souls(and setting their starting rarity higher.)

Overall, I've had way more fun than I expected with this game. If you took out the variations between one world and the next ascension, then please bring it back. I want to see crazy stuff happen like color negative worlds, and worlds where my heroes are upside-down, worlds where monsters are in my hero slots and heroes are my opponents, the name and picture for gold changes into dollars or dogbones, etc. Keep me on my toes, and I'm sure I'll keep playing just to see what happens next. I'll be keeping an eye on you, playsaurus.