00:00
00:00
Newgrounds Background Image Theme

HuntressCody just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Mark Of Darkness"

Stuck on wave one at the orc camp. There is a wood barrier in the way and no quests to get around it.

Good game, but the "Accept" button seems to be broken when beginning quests

Note: Forget about using the archer class. Its completely useless. Not only does it take too long to pull the bow back all the way to maximize the damage, it takes SEVERAL arrows to kill anybody when hitting them in the face, you use up arrows & have to by more.

On another note, what do I have to do to find a way past the wooden fence at the bottom of the pathway with orcs past that tower with the three chests up at the top? Im stuck.

ThunderFoxGames responds:

Speed - There's a skill to pull an arrow from the back quickly. There are very quick bows that take no time to stretch.
Damage - There's a skill that increases the damage of headshots.

When used properly, the Archer can be an extremely deadly class.

Underground -> Swamp -> Dead Forest gets you past that fence.

So where to begin...let's get the negatives out of the way.

The test at the beginning could not have been more bizarrely wrong. "I fight with strength and endurance, wade into battle cutting enemies in half, prefer to be in the front lines, my enemies are crushed beneath my big stompy boot..." "You are an Assassin!" "...okay I like stabbing people in the back in the night." "Oh why didn't you say so? You're an Archer!" "..."

Everything was very nice looking...except the walk cycle, which looked very bizarre. He looked like he was moonwalking wherever he went. Also, I have no idea why the dark golem was the only recolored version of an existing creature. Seems like every other creature in the game was unique, I don't really get why that would have been one texture too many?

Once you got out of the second zone, everything else felt unnecessary, like you're just doing stuff for the hell of it. What's more, it got grindy as all hell. The golem dust mission was bad enough, but the wolves and titans were somehow even worse because a good half of it was traipsing up and down the same bloody set of stairs hitting the same respawns to whittle down their mountains of health.

The promotion of the "premium" rewards was kind of obnoxious too. Yeah, you could get premium stuff...but why? The game is way too short to enjoy them thoroughly, and way too easy already.

There were definitely satisfying moments, to be sure. Getting the giant axe was the highlight--unfortunately, no other weapon the rest of the game was as cool-looking, and it was quickly obsolete. I liked fighting the orc invasion force, that was where the game really came alive.

All-in-all, functional, nice-looking, had a good amount of stuff, but it felt like it was trying to be a MMORPG-type experience, and squeeze a little bit of MMORPG-type real-life money for already abundant gold and uninteresting items for a game that isn't long enough for them to be worthwhile.

Saved games just disappear, really liked the game but to spend time levelling a character and then log on again to find it's gone is a real no no for the rpg genre

ThunderFoxGames responds:

Thanks for bringing it to my attention, it'll be fixed in the next update.