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Reviews for "Mark Of Darkness"

good game :)

There are spoilers in this comment, do not read if you would like to play as a Mark of Darkness virgin!

Alright! Get comfortable, if you're bothering to read this entire comment. 9k or so characters used =P

Level 33
Health: 1135
Mana: 351
Speed: 18
Jump: 30
Maximum Health: 1135 (1089 + 46)
Maximum Mana: 351 (330 +21)
Minimum Damage: 86 (28+58)
Maximum Damage: 125 (31 +94)
Pierce: 3186 (1000 + 2186)
Defense: 3358 (1470 + 1888)
Accuracy: 1630 (1130 + 500)
Avoidability: 1196 (750 + 46)
Critical Hit Damage: 100 (31 + 69)
Critical Hit Rate: 94 (31 + 63)
Strength: 126 (100 + 26)
Dexterity: 76 (50 + 26)
Luck: 26 (0 + 26)
Stamina: 39 (13 + 26)
Wisdom: 56 (30 + 26)

Full Legendary Lava Set, Legendary Earrings of Sturdiness, Legendary Ring of Strong Critical, Legendary Two Handed Katana, and Common Necklace of Rage. Hindsight, I should have put some points into Luck to increase my critical rate =/

Saved Local, didn't realize I was not logged in to NewGrounds... my level 25+ Archer was not saved after logging in. Not a big upset tho. Drawing back the arrow is terribly slow. Even with damage and speed skills maxed - the range (which doesn't do well with aiming downward) and amount of damage dealt do NOT make up for the amount of time it takes to draw/aim and run around trying to avoid getting hit. Not to mention, you have to refill on arrows.. only character that is limited to how many attacks allowable, makes grinding so much more annoying. I had the Light Set with the Archer, it was great for running around/away and jumping. I later read the author's response to a rating which stated the Darkness Set was more focused on damage, wish I knew because being an Archer was the worst I have ever experienced in any RPG.

Became a Warrior for the new game.. it's seriously overpowered! Love it though, can't die Health Regeneration maxed when getting 10% regen every 10 seconds and over 1000+ max health. If in danger of dying, sip any of a dozen unused potions (drops often from mobs) or just let Health Regeneration get you back to full. Vitality Boost makes it even more impossible for the Warrior to die. Rage, talk about imbuing an overpowered character to be even more overpowered... lol

Katana turned out to be my favorite weapon of choice. "Slow" is nothing like "Very Slow." "Slow" will make you wonder how much impossibly fast a "Normal" or "Fast" melee attack speed would be considered, if the game even has that available. It appears that only the Superior Bow and Epic Bow lists Attack Speed as "Normal," but that doesn't make much of a difference pulling the arrow as far back as possible still takes too long!

Wheel of Fortune: You should/will receive from Quest Rewards a total of 6 tickets by games end.
Bet 3x for a chance at a Premium Prize:
I got a Huge Mana Potion (common drop later in the game, no joke as I have 25+ of Huge Health Potions too) and a Necklace of Rage: (Gray color, common item)
Damage: 4-8
Critical Damage: 8%
Critical Rate: 8%
Requirements: Level 16
??? Not Premium at all!!! D=<
Unless Premium is simply a fancy word for getting ripped off.. ::ponders authors intentions::

Finished the game, very brief You've Complete the Game message, had a total of 3 tickets again. Gambled 3x for Premium again... got 500 exp as a reward. LAME!!! Worse yet? It autosaves after, to ensure that your sucky prize stays!

Got a Legendary drop from a Titan in the Ancient Room: Two Handed Katana:
Attack Speed: Slow (left button mash, 400-600+ damage per second depending on number of crits)
Damage: 54-86
Pierce: 1886
Critical: 9%

Do NOT sell the Magma Heart, Legendary Lava Set from one of the NPC near the Ancient Room when combined with Lava Liquid (50k gold to buy, easy with the amount of grinding required in quests). Lava Set outclasses the Light/Darkness sets.

Pro-tip (melee only): Draw an enemy close to you, then find a ledge/wall, face towards the edge and stand against the ledge, and mash the attack button! If you hit quick enough (hence the preference of Katana), then it'll draw the enemy in and prevent them from attacking/blocking properly.. the perfect way to grind/defeat any enemy. Only downside, it requires a ledge/wall.

Level 33, what am I supposed to do with 8 unusable skill points? Every skill is has long been maxed..

Improvements?
- No one sells necklaces/rings/earrings after Erdham (first town), what gives? I want to spend my 115k+ gold on something to make my Warrior even more badass!
- If crafting the Legendary Lava Set was a Reward for a quest, could there be more quests to make impressive trinkets/weapons?
- No upgrade item feature? We have a "Forge" building, why not? I want my 100% Critical Hit Rate!
- Make Attributes reset-able? Or allow me to spend some gold to reset them? Then I'd definitely have 100% critical rate without having to grind another level (about 45.5k experience needed for level 34 = about 61 titans or 46 wolves). I remember thinking the necessary amount of kills for the quests were already really annoying, this is 2x to 4x more kills needed.
- Different music based on the surroundings of the area?
- Have a separate screen to type in the Character Name. It is not blatantly obvious when the name needs to be input, as beyond the screen where it is needed it cannot be changed. Or, at least, have the Character Name identical to the Class chosen. My Archer's name was "Character Name" ... >.<
- The Light/Dark Entity, or whatever, who follows you after defeat the other Entity (depending on your choice in the Watch Tower) is really really really annoying. We should have the option to make it idle/attack/defend/etc. It really messes with my pro-tip.. lol
- The Map could be more detailed, particularly after exploring so people don't have to back track their way to the area need.
- Quests could be more detailed, like saying which areas the NPC/mobs can be found. This was a pain for the Orc quests, I think there are four different types, but killing them in a different area than necessary will not add to the kills needed to progress.
- Item stores should allow the player to compare with their inventory and equipped gear.
- Maybe some spiked/claw gauntlets for fighting without a bow/bladed/blunt weapon. How is it possible that throwing punches (unequip your weapons) is slower than attacking with a weapon with "Slow" attack speed? Is the character afraid of bruising his knuckles/fingers?
- Archer class needs some extreme tweaking, playing as this class is not feasible for this game without EXCESSIVE running/jumping around and worry of running low on or out of arrows (which is primarily in the first to third towns). Especially bad with the 200 arrow count Common Quiver, I ran out and found myself running back to town during a grinding session. Only in the Ancient Room can you find Quiver of the Agile Wolf, which has an arrow count of 1000. Not to mention the amount of time it takes to pull the arrow back, even with the draw arrow skill maxed there is little difference. "Very quick bows" (per author response to MuffstuffMcGruff approx 2 days ago) are MUCH too late in the game.
- Warrior skills: Power Slash/Cleaving Attack should work the same way the Archer attack skills work, by imbuing the weapon and activating when attack makes contact with the enemy. I found SO often that my right-click attack did not connect and just ended up being a waste of mana.
- Not really important for the game, but there are no FEMALES in the game!!! Author has a clear love for MEN only, e.g.: Boys Only Clubhouse.. jk'ing.

Bugs?
- In the Poisoned Lands, the parts of the ground that dip down and filled with green translucent liquid.. are then supposed to overlap items and prevent you from picking them up?
- Falling through the map and popping back up, cycling like this, enemies did this often.
- You get launched to the top of the screen if you stand behind the NPC in the bottom right of the Underground area.
- Attacks were not registering when I stood on the last few steps of the third flight of stairs on the right side in the Watch Tower while fighting an Orc Titan and a smaller Orc. Did not further test if it was the same for other flights.
- Were the questions in the beginning only for people with slow internet speeds? I only had the chance to answer 2 of 20 questions before it went to the Menu screen.
- I received the Quest Item: Letter (Letter attached to a Kunai) as a Reward. It's the same Letter that you get from the Damned Cave on the mound of hay (or whatever) and give to the Old Man. I later picked up the Letter than is normally available and now I have this extra Letter which is completely useless, quest items cannot be sold.

Likes/Dislikes?
- Great detail to graphics and sound effects, a fine example was being able to hear the Bow tighten as the arrow was drawn as far back as possible.
- Liked the quest Tracking feature, was handy for the grindy type ones.
- Disliked the repetitive music and the danger/fight-music. The latter has its uses, but it's more annoying than useful.
- Disliked the amount of Premium Chests placed everywhere.

Didn't play as an Assassin, but I'm assuming it's less overpowered than a Warrior.. otherwise not too far different. Either of the two, Warrior/Assassin are better than Archer, imo.

Good Gaming! Thanks for the time-waster!
~BZ

Wish there was more. But guys saving worked for me. Just online save.

Hey, just so you guys know, the save system doesn't work and will periodically delete your files. Happened to me twice. It's a long game, so good luck on that.

ThunderFoxGames responds:

Local saves were being deleted every time I uploaded an updated version of the game.
I apologize for the inconvenience, it is now fixed.

I had almost beaten the game and the saving feature never once worked. I refuse to start from the very beginning. Good job on such a glitchy saving system, idiot.