00:00
00:00
Newgrounds Background Image Theme

Demons202 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Tilt - (Demo)"

Easily could be a game on steam

This is bloody awesome. It starts off way too easy but by the time you reach level 30 you go through a lot of crispy levels like 25 and such. Very good balance of difficult and solid controls albeit the tilt sometimes feels unresponsive when you wish to tilt several times in a row (probably intentional). Either way great graphics and amazing music. Well done.

Inversion responds:

Yea it has a small cooldown (.4 secs) mostly for balancing.
It is the same amount of time it takes the character to turn a full 90 degrees

That was great.
Really, it was.
From a slow start at the beginning, you continually built on the mechanics that you presented.
Everything you saw in the previous levels was reused at some point later on in a more challenging way, even if it was simply the context that made it more challenging, and not it's usage. You seem to understand as well how people would be thinking at the time of playing, at least in some levels, (I'm talking of the rows of spikes and the bullets. In that they began to be grouped more closely, encouraging speed, and instead of ending it in a final run, they ended it with the same row as the beginning, forcing patience. )
This gets harder the further you go, and you need, NEED, to understand the mechanics to continue.
In Level 25, I was wondering if getting past the first obstacle was even possible, I couldn't manage even hitting the flips as hard as I could. But that wasn't the mechanic in play.

Seriously, the design of some of these levels is brilliant.
The only flaws are the gliding, and the lag.
When you run a bit, you start to glide, building up momentum, allowing you to make longer jumps, but when you combine that with precision platforming, especially with blocks that are specifically timed to fade away within the time span of a single jump, then you have problems. There's no chance to correct well. Combine this with the small, not overly noticeable, but it's there. It made some of the levels much harder than they needed to be.

Other than that, the music was pleasant, if at times clashing with itself, (personal opinion, but I felt like some songs didn't give the same 'feel' as the others.) All of them were good though.

A really good game. I kinda want to see more from you.

Fun game with a great concept. Thoroughly enjoyed it. Can't wait to see the full game!

LOL at first I wasnt interested in this but started playing it and actually enjoyed it, more less.

I think you can work out on the graphics, being a game so simple you can do it way better