The artwork in this game is among the best in the 2030 competition. It looks great, but isnt the most fun to play.
The artwork in this game is among the best in the 2030 competition. It looks great, but isnt the most fun to play.
Extremely well made, even if I didnt find it very fun personally. I look forward to seeing what you make in the future.
AWESOME GFX. :-o
Thanks!
Once you get used to it, it could become a decent strategy game, or rather it would if the AI wasn't so shaky. One of the opposing players got stuck going up and down between the wall and a block, and even when his partner was blown up, he never moved positions. Once you figure out how to manage the AI, it becomes pretty easy, although still slow. Also, the arrows are a thing of luck more than anything else, due to how fast they are.
Decent overall, but I don't think I'd play it more than than once.
Thanks for the review! Very useful feedback. I agree with your comments, and I'd like to try a few things with this to take it a bit further. Improving the AI is number one, as I made it mostly to mess around with a turn based 2 player game, and the AI was kind of slapped on. Another thing is more powerups/commands that would make gameplay a bit more interesting.
To take away some of what you perceive as luck, I might try adding visual guides that actually update in real time, showing you the path your bots would take when you hit 'done' (just making it easier to anticipate what will happen)
Cheers!
IT's not a bad game but it starts to get bored very quicly.