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Reviews for "Dangerous adventure"

Good. :)

Not bad. True, it could use some more skills, because being fun at first, it gets too repetitive.

A bug:
- Upgrading a skill reduces its casting cost in mana requirement function, but doesn't reduce its cost in mana draining function, resulting in negative mana when casting an upgraded skill.

Also it should be possible to change weapon used during the battle, not only in tavern. Otherwise there's no use for it, because changing a weapon causes You to loose one colour, but enemies still stay the same. You get a lot of not needed mana in the battlefied if You do that.

fantastic game in almost every way.

my only complaints are in how enemy skills work; having an enemy able to apply a skill when its not their turn is frustrating, and having their skill still be in effect after death is simply ridiculous.

and i think there may be an issue with the purple mages skill that is supposed to "cure" a debuff

Great game concept and execution. Only a few things to tweak for a perfect game.

1. I bought everything significant by level 12 therefore making any future money gain pointless
2. Speaking of level 12... stuck on it because everything is suddenly kicking my ass and all enemies only have a 1 round wait in between turns. Which sucks when you have a full front line you can't penetrate and the secondary line gets a full assault on you.
3. Need better healing potions than 50 hp. See getting through level 12.
4. Experience levels progressed fine at first, but now takes forever for the little gains I get.

One word AMAZING