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Reviews for "ControlCraft 3"

I got problems with scrolling around. It makes a choice between scrolling or moving things around. It gets stuck on a few things that it should not.

The moment I heard the voice acting I knew exactly who you guys were haha

I remember awhile back you made a tower defense zombie game involving a small variety of units but tons and tons of upgrades. The lack of information given to the player made it a long and trying process of TRIAL and ERROR. My point is, this game suffers terribly from the same design. Instead of simplifying your content, you've made it near impossible to balance the mechanics in the game. Money buys more skill points but also one-time-use weaponry. If you want to stock up on the them you have to grind over and over again if you want a shot at beating the later levels. It gets boring and repetitive. Furthermore, I had no idea they were one-time-use items. The only information you provided was what they did and how much they cost. I ended up spending all of my money on bombs and reinforcements and using them on the early levels just to test them out. After realizing my error I had to go back and grind for more money. It was a vicious and boring cycle.

It's a cool concept but ya gotta keep things simple. Put more focus on troop upgrades instead of extraneous expenses like "YOU HAVE TO USE A BOMB HERE TO TURN THE TIDE OF BATTLE OR YOU WILL LOSE BECAUSE TROOPS ON YOUR SIDE WILL NOT SPAWN FAST ENOUGH AND YOU CAN'T UPGRADE THEM ANYMORE. YOU DIDN'T BUY ANY? OH, WELL MAYBE NEXT TIME :C"

Missing keyboard shortcuts are the number one killer to this game. After completing 3 levels in each row, I cannot get any further without grinding money and hoping I can click around the screen fast enough to keep up with a computer. The inability to have high actions-per-minute with a mouse only control makes this game frustrating. I will be hit with 3 or even 4 tower freezes at a time that you must "click to defrost" (or wait painfully long) while loosing all opportunity to push my attack or use specials in retaliation. I cannot even freeze more than a single hostile tower at a time. Turning off hot keys should be a hard-mode option, normal mode being with hot keys allowed.

It seems to have no real difficulty meter to it. One level is easy, the next is way to fuckin' hard. I like these types of games, but holy hell. I went from 1 level with just 1 enemy, to a level with 4.
Overall, music and graphics are nice, just not real steady difficulty.

Fun game but it has serious balancing issues, the damn heavy soldiers for example spawn way too fast for how much damage they do.