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Reviews for "#Escape: The Waiting Room"

This game didn't make a whole lot of sense. I've seen some pretty outrageous puzzles in these escape the room games but cutting up a soda can filled with a memory-loss drugs and using it to bridge the gap between two live wires that have random letters labeled next to them. Seriously I thought those random letters were part of a puzzle so I jotted them down. I figured out the password to the computer pretty easily but figuring out the username was a crap-shoot. Was I supposed to just put in each of the names of the people hanging on the wall and hope for the best? I didn't really feel like I solved a puzzle that way since it wasn't even implied that the username was someone's actual name. I just feel like I got lucky. The UI was pretty clunky. If it could just stay down there without popping up every time I moved my mouse around that area then it'd be much better I think. I did like that you could just drag and drop the items to wherever you needed to use them. It felt a bit more immersive than your typical escape the room game in that aspect. Helps take the frustration out when you're not hunting for pixels trying to figure out exactly where to place something. Here you can just wave it around and if it doesn't stick then no biggy. I know this doesn't sound like a huge deal but there's not a whole lot going with these escape the room games gameplay-wise so little things like this need to really stand out. Other than all that it was a decent game. A bit too short for my taste. I think there were only like 3 real puzzles (log into computer, put code in vending machine, use can on wires).

Aprime responds:

Not random letters, they spell something.
In regards to the username, since you're in a waiting room, you'd expect it to be the receptionists computer.
Glad you liked the drag and drop.
I think you're right in regards to the number of puzzles.

Good concept...bad game...IS HARD!!! AND I USE ALL USERNAME AND PASSWORD AND I CAN'T USE THE PC.... u.u PLEASE,TELL ME THE USERNAME AND THE PASSWORD D: PLEASE!!!

Aprime responds:

LOL, there's a walkthrough in the description :D

Great plot, intriguing puzzles. This game is designed very well, one of the tops on Newgrounds in my opinion. I can't believe something of this quality is free, it should be on Xbox Live, PSN and Steam for no less than $19.99. Ubisoft and EA could learn from this product. The only small nitpick I have is that this caused my cook to steam and made my beef rather slow.

Aprime responds:

"The only small nitpick I have is that this caused my cook to steam and made my beef rather slow."
Huh?
Also I think you've accidentally voted 0.5 stars... meh

So this game was inspired by Tom Fulp? Well to start off, there is nothing outstanding about this. Just run of the mill inexplicably trapped in a room game. Since it's supposed to be a puzzle game, I'll treat it a such and say its far from challenging. The interface for the inventory was a bit jittery and got in the way several times trying to move around the room. Since it looks like a series is planned, sound options would be appreciated.

On a personal note, this game does not feel very inspired.

Aprime responds:

If it wasn't for Fulp, I probably wouldn't be creating Flash content. It's not so much in the way that I've based this game around his Alien Hominid.
Far from challenging only means you're good at these types of games. If you look at the comments, yes... people did struggle.
I think it's about time you got off your high horse.

Less than mediocre.

Aprime responds:

Kewl