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Reviews for "Slow Slaw"

An interesting concept, but it is pretty barebones. Some additional features, like upgrades and a slightly higher variety of enemies could spice it up a little.

my question is how does her arm and trigger finger move like they're in normal time but she runs in slow-mo when at low health
the game shows some promise i'm sure i you worked at it and collaborated with some other programmers i'm sure you would make a great game

Strangsta responds:

Timeshield don't affect on brain of man which activated it, and this girl have amazing and fast cyber-hand ;))
Thanks :)

Really good looking style but the gameplay could be different. When you start, you don't have much control but when you get down to 5% or 1% then there isn't much challenge. Yes, it's different than other time manipulation games but doesn't seem work well. Perhaps keeping the "traditional" allow limited slow-mo that players can use would give back that sense of control. Then, as the player progresses, upgrades time, health, etc would allow add more challenging enemies.

Others have already stated the mechanic problems involving increased ease of difficulty through personal harm, super high jump (possibly a glitch) off-screen. More personal control over the time effectiveness would be a vast improvement. Otherwise this is a fantastic game and I hope to see it evolve.

Nice game, I like the the-more-your-hurt-the-more-time-slows-down system, kinda unique twist to slow-mo games.