it was certainly interesting, first off: great details! i really liked how you could interact with the environment even though it may not do something that contributes to the end goal, and i thought that really helped build the dreaming feel of this. the creepy stuff and sound was a neat touch which i thought also effectively developed the dream atmosphere. the only thing i found a bit off was that i beat the game really quickly... i wound up getting 4 keys and then when i found the chains, i just messed around and broke the puzzle without all the keys. i was a bit upset that it ended so quickly because it was a huge world that i would have really liked to get more into. maybe if having ALL the keys as a necessity, it could eliminate a sad quick ending. i'll definitely play it again though to explore the whole thing. for years in the making, it was a nice piece and i think the huge detailed dream landscape you created can attest to that!