really fun and really challenging ,,, great ambiance and great gameplay
really fun and really challenging ,,, great ambiance and great gameplay
4 stars for detail and work on the puzzles.
I really like the details in this game, and enjoy the puzzle elements. Number three's got me pretty stuck, though, and I couldn't help but wonder if it was inspired somewhat by sudoku puzzles? I feel like the symbols have some sort of numerical significance, but can't get more than the bottom-most row of symbols to turn green, and the center one on the right-most column.
P.S. I will admit, when it comes to puzzles of this variety, I usually go for the walkthrough after the third or fourth try, but I spent over an hour working on this one puzzle.
not too hard except level 7. over all a good game but for me too short and I miss the music. liked the puzzles though.
I gave up on level 7 as well. I saw that you made some changes to it. are you sure you put the locked pieces in the right place? I found what seemed like the only solution that would fit the completely while piece in there, and I couldn't get one of the other tiles to fit no matter what I did.
Game as a whole is kinda interesting, but I won a number of levels without completely understanding why haha. I think the beginning part was a bit odd, too. I could see it turning some people away from the game.
Hey, yeah, my original plan with the the start was that the cave would be labyrinthine, and that the player would be both navigating a maze, chalking their passage while uncovering the hints to what lays at the end .... and THEN the game does a 180 and it becomes a puzzle game. That didn't happen, so we typically end up with some naff puzzles at the beginning.
Level 7 ... I think it mostly comes down to us hurriedly resolving problems post-submission, so we redid the puzzle (from spinning to swapping) and locked a few tiles to ensure there was only a single solution.
And yeah, I'm sure some people solved a few puzzles without knowing what's going on! I was hoping to avoid using text or a familiar number system, because I thought it'd be weird for an ancient/alien civilisation to talk in English (plus the game becomes multi-lingual!). But there comes a point when there's only so many tokens you have on the screen without it being a completely confusing mess that somebody has to code.
... this is probably a longer reply than you expected (or I intended), but what the hey. I'm really happy this has pulled lots of views, but also think there's some potential or ideas that's missing.
Puzzle 7 was actually really easy. Non intuitive? There's an explanation right next to it.
Puzzle 8 is annoying the hell out of me. I can see the rule/exemption, but I can't figure out the pattern. Hopefully I figure it out, I would like to see more of the puzzles. Nice job though.