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Reviews for "Cavern"

This is the hardest puzzle game I've ever played, congrats on making an amazingly challenging game that took me 3 hours to beat.

That was a fun game, I wouldn't say it was too difficult. If people are complaining a lot about the puzzle with the two example X's given, don't take it too much to heart. I did not read your hint in the description and I was able to solve it. This is a puzzle game, as such, it requires sitting and thinking, if your able to make the connection between

*SPOILERS*

symbols and their mathematical equivalence, the tile matching game is not a huge stretch, if anything i thought that one was one of the easier puzzles, I will say I was not certain I was doing it correctly until I finished (mainly due to all the other puzzles having a light up effect whenever your produce a correct answer, which that game in particular lacked - but adding that feature to that puzzle would certainly make it too simple to solve - at least in my opinion). Great job, I hope to play more of your games in the future.

7 was tough. Your hint in the comments about tesselates made me think that it had to have some sort of symmetry. Once I realize it didn't need symmetry, it took me about 1 minute.

Really good game, and while going through the comments looking for hints for 7, I laughed at a lot of the retarded 0 star comments. There should be a way to appeal 0 stars, especially complaining about not being able to play, and then have medals.

Good game, hope to see another one like it!

Holy crap, I suck at this. I'd give it five stars if I wasn't so angry at myself.

A lot of people seem to be writing reviews out of frustration. I just struggled through the 8th puzzle, got the god medal, and beat the game. Here's my review:

First, the intro part, in which you're just pointlessly clicking is, well, pointless. It added absolutely nothing to the game besides filler.

Second, the rotation puzzles completely took me out of the game. It was refreshing to be presented with actual challenging puzzles and I felt sincerely let down when 2 of 8 puzzles just involved aligning a picture.

Third, I enjoyed the system that you used for the various glyphs. I like a game that makes you think and figuring out how the symbols worked on my own was rewarding.

Puzzle 8 probably needs some sort of hint, like what with you have for puzzle 7. I can see that one upsetting a lot of people.

The environment and tone of this game suggest that there's some sort of interesting underlying story. There is not. Maybe give me a reason as to why I'm solving these puzzles.

All in all, this was a fun way to kill half an hour and I recommend it to friends. There's potentially a much better game that could be made out of this though. Add some story and trim the fat. 6 actual puzzles isn't very much to offer.

TurkeyOnAStick responds:

First, yeah. We were hoping the game would have a "From Dusk 'Til Dawn" moment, where the gamestyle changes, but given time it does feel like an endless corridor of doors.

Second, ... I would have liked the dial puzzles to be a bit different, so that the spin on one dial counterspinned another, but SNO and I had a difference of opinion about how difficult that would be, both for the design and for the player.

Third, thanks!

I was hoping there was some story about this empowered demi-god being imprisoned for eatting people, but looking back I think it was never clear in the game, or never put in the players' faces enough. Thanks for the honest review!