It's too short, too easy. and you mixed the Pyroball and the Taste It weapons. By the way, the ending has a music glitch.
However, the music is nice and the game was kinda fun.
It's too short, too easy. and you mixed the Pyroball and the Taste It weapons. By the way, the ending has a music glitch.
However, the music is nice and the game was kinda fun.
Haha, yeah, how dare people actually like something! They're just asking to be bullied!
Huhuhu..... Cry more... :(
Found " a glitch" of sorts.. was level 11 when after 1 initial monster no more ennemies spawned. thus stucking me at the level <:< since i had to reload i lost the progress i had
It's ALMOST really good, but not quite there.
A bit clunky, a bit cluttered. I do like it and think - with patience and polish - it could be something that could make the devs some money.
As it stand I can't go higher than 3.5
I enjoyed it though and found it challenging without being taxing. Enough of a challenge to keep me interested, but not so much where I'm putting in too much effort. Though, I will say, it's a tad unbalanced in parts.
The design itself is adequate though I found it - at times - to be cluttered (as I stated above) and the differences between enemy fire and "hero" fire to be a little confusing.
The upgrades were a nice touch but not detailed enough. I found myself buying things just because i could and thought I should, but not because I understood them or thought I needed them.
The thing i liked most about this game was the character and his attitude toward ignorant fools. Other than that, i was looking for a different kind of game style, still good though