Nice, unique game, but could still be improved on.
PS. For those of you who are having trouble, research Hunt/Savaging first. Hunt to lower it by 2 hours, and Savaging for the materials, to keep time low. And while your male is researching, have female keep gathering, cook when food is lower then around 5-ish.
PS2. There are 2 reasons why someone gets sick: 1. From injury not healing, 2. From hunger, and not having any food. Also, it's better to have around one or two guys with Nursing at around 2-3+ to heal, since they have higher chances, 1 is pretty much for nursing babies. (took me like 3 tries to heal an injury at level 1, and it had protective which increases nursing)
Some improvements are:
1. Instead of just saying who you interact with, also state which clan did it, such as Eliza of Earth Clan.
2. For Peace Offering, maybe add a resource incentive. You're going to need at least 1 ally in order to get the 15 members. (The more, the easier, since they only have 2 at a time.)
3. Have another menu for relations. (I keep forgetting which clan I'm at war with and attack someone else by accident.)
4. Keep the log for the whole day, rather then just the most recent 3
Some glitches, maybe, that I found were:
1. When you trade resources, it'll continue for the whole season, rather then just once.
2. Save and Exit, then make a New Game makes researching stop working properly, unless you delete the save and reload your page.