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Reviews for "Clan Life"

I really like games like this. But some bugs puts me off.

There are three I encountered:
1. Sudden drop in number of (uncooked food), but amount returns once a hunting is done
2. Amount of coin do not increase, neither though gather or trade. Thus no research, This one is the game killer
3. If an idle character is behind another one being taught or healed, I cannot click on the idle character.

Nice, but could be improved with better instructions!

Good concept but too many glitches, had to restart my game multiple times.
1. My screen stuck between a clan meeting and daily activities. One member got stuck in the corner, while the others, once sent away, never came back.
2. A clan member got sick, however I wasn't able to interact with them whatsoever. Eventually I had to just let them die off.

As others mentioned before, I second the need for a tab on relations. At least when clicking fight or steal, to indicate the type of relation you have with each clan.

Otherwise, I enjoyed the art and the fact that the clan members age.

Nice, unique game, but could still be improved on.

PS. For those of you who are having trouble, research Hunt/Savaging first. Hunt to lower it by 2 hours, and Savaging for the materials, to keep time low. And while your male is researching, have female keep gathering, cook when food is lower then around 5-ish.

PS2. There are 2 reasons why someone gets sick: 1. From injury not healing, 2. From hunger, and not having any food. Also, it's better to have around one or two guys with Nursing at around 2-3+ to heal, since they have higher chances, 1 is pretty much for nursing babies. (took me like 3 tries to heal an injury at level 1, and it had protective which increases nursing)

Some improvements are:
1. Instead of just saying who you interact with, also state which clan did it, such as Eliza of Earth Clan.
2. For Peace Offering, maybe add a resource incentive. You're going to need at least 1 ally in order to get the 15 members. (The more, the easier, since they only have 2 at a time.)
3. Have another menu for relations. (I keep forgetting which clan I'm at war with and attack someone else by accident.)
4. Keep the log for the whole day, rather then just the most recent 3

Some glitches, maybe, that I found were:
1. When you trade resources, it'll continue for the whole season, rather then just once.
2. Save and Exit, then make a New Game makes researching stop working properly, unless you delete the save and reload your page.

Would be a fun game, but it was made frustrating by all of the gold and food glitches. Needs work to fix the bugs