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Reviews for "Buy Wards You Feeders"

Your take on the LoL characters is pretty cute. I don't like the song but that's just my own taste so I don't want to punish you for it.

Please don't zoom in on a drawing like that. It's very awkward and makes any animation mishaps stick out tenfold; which makes things like the sloppy leg frames hurt. Had you not expressly zoomed in on the legs most of the people here probably wouldn't have even noticed because her face and chest are more likely to draw the casual observer's eye (the head and facial features are great honestly).

Your models in general are good. My only other complaint is that the side characters pop in and out much too quickly to appreciate them. The first time Riven and Soraka popped up I literally only had time for my mind to register Riven since my eyes were on the screen's center and you popped an image in a corner for about a second and a half. If you're going to make cute visuals give people a chance to appreciate 'em. What a waste of perfectly good character models.

All that having been said, I think you did a decent job. And the more reinforcement there is to buy wards there is the better. You have some talent. Keep learning and continue to craft it.

The hell did I just watch?

P.S. I don't bother with wards. Nidalee and her traps are good enough for me.

RetroSleep responds:

You'll learn to fear the wild without those wards!

Pretty cool. but the sound quality was awful and the animation was a little bumpy.

RetroSleep responds:

That's what I get for getting the music from youtube :| I got it all backwards too I wanted smooth animation with bumpin music. Oooh the puns.

Really cool but the legs were weird at first and the art was kinda scratchy.

RetroSleep responds:

Yeah I used a V-Cam to zoom in on the animation, so while animating I personally was never that close to my models legs so I didn't notice it was messed up till after you guys started to point it out, also I don't understand what scratchy means.

Thanks for the review though!

I enjoyed the animation, but maybe you can do a little more frame by frame to smooth it out? The legs in the beginning felt awkward, because their motions were a little stiff and robot-like. I feel like framing that out may have been beneficial instead of what you have in there now (I'm going to go out on a limb and assume you just tweened it?) The other parts seem alright, but that close up on the legs is right in the beginning and really caught my eye before I got into the animation.
The art style is pretty well constructed, and I think it turned out pretty solid. The backgrounds are simple enough, but well designed. I think that helps with the still frame images a lot, and is probably the strongest part of the piece. The animation may be simple and repetitive and have a few minor problems, but the designs are solid, and I think that may in part be because the original was mostly design with limited animation. Either way, your choices for backgrounds and foregrounds, as well as the character designs and styles, worked out very well.
I'm also not upset about it being repetitive at all, I've seen the source material I get what you wanted to do with your parody. Not too concerned with the choice to make it so sexual either, there was plenty going on besides that.
Grats on your first front page, I'm watching out for new stuff from you.

RetroSleep responds:

My stuff isn't actually tweened but its close enough, all my characters are symboled for each limb and drawn at most angles, but when I animate I still move the symbols by hand. I don't actually use the tween tool. It was my second time doing it this way so I guess I do have a way to go before it looks really good, or rather I should spend more time making sure everything looks right, since the knee thing slipped right past me. I'll keep an eye out on those leg twitches next time haha.

Thank you for the grats and the compliments on my art style, I'm self taught (I bet most people are these days) so it means a lot when someone can appreciate what I'm doing.