It controls quite well and the concept is interesting good job.
It controls quite well and the concept is interesting good job.
Thanx
Fun game! The fact that it was made in such a short period of time is extra-impressive, though some things could definately be polished a bit, like: the hacky walljumping, the overly large hit areas for ex. traps, and save points or maybe checkpoints for the teleports, that'd be a great feature! I like the idea though, and the levels were cleverly designed. Some of the lab levels had really strong patterns though! Maybe dim out the ones in the background a bit so they don't contrast so much? Or add borders around the foreground ones? Anyway, it was a fun venture. You seem to be getting better at making games too, keep it going!
-cd-
Thanx dude
Notbad
So this was actually notbad of a game and seems like you made a fun one especially to honor your friend the fact you made it in that short time was a plus because it is a fun game, And this is even capable of making the best of it with more great stuff nice work sofar and I look forward to even more but besides that you did make a fun game and I was pretty impressed with this game
~X~
Hit detection needs to be adjusted the one stage with the long narrow passages is unduly difficult because of the way the game counts a hit as being one body length away from the bear traps
You must use doble jumper and if You are in last level must not go through that place
Nice game, but is way too similar to "The Lost Vikings". If you inspired from there why didn't you make the controls like in that game ? I mean WSAD, X teleport, E switch characters...
Really i din't knew that I would try Playing that