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Reviews for "Tesla: War Of Currents"

Its pretty good, graphics and storyline are promising, its rather annoying not being able to upgrade the special units like the alien or the bear though. Also, I don’t know whether its my computer, but I've noticed a rather nasty little glitch where you pause the game, make your squad upgrades, and then when you come back in, its gone full out glitch on me. I cant move around in the screen, when I do, units just disappear, nearly all the units, including the spawn and exploding ones are frozen except for your characters movement around the place. The only way for a player to remedy this is to restart the level, which is incredibly frustrating. You should look into trying to fix it. All in all, its a pretty decent game. (note, the glitch started happening from level 8 and up)

I'm frustrated because I really wanted to like this game. It's great fun until you start trying to use your brain, then you realize that the game's mechanics are stacked against you.

Try this: Build two medics and three long-range units, and march your team around a loop with another row of towers parallel to them. You'd think the medics would heal each other, and the long range attackers would take out the row of towers that can't shoot back because you're not in range, right?

And actually, that's exactly what happens for a little bit! But then your medics just straight-up STOP WORKING, and the long-range units stop attacking, even though they killed two other enemy guns the same distance away.

There is a hard limit on how useful your choices can be. This limit is not encoded into the game's explicitly explained mechanics. Rather, the limit is hidden in the background, encoded into mechanics the developer understands but the player is not allowed to see.

You are not allowed to understand how the game works. You are not allowed to outsmart the game. You are only allowed to build the same boring, ineffective unit combinations as everybody else and use your special powers to make up the difference in healing and damage output.

END RESULT: the entire game is bullshit. Thinking will not help you win. The harder you think about how to do better, the stupider you feel when it doesn't work. This is "modern" game design at its most insipid and annoying. Everything is limited by cooldown rates and hard limits on how effective any one choice can be. They might as well have just put a mobile phone game's "energy system" in there while they were at it. And what was the benefit? I could see this kinda bullshit being the result of greed if the developer was somehow getting paid for making the game less fun, but here the anti-fun serves no purpose.

Why do you care if I build something clever, NSBrotherhood? Why do you want me to do the same mediocre job at beating your game as every other player? Why are you so invested in preventing me from spanking your game with a really well-designed team that exploits the hell out of core principles? Why are you hiding rules from me? Why are you using anti-fun game design techniques we usually only see on mobile games? How does this benefit you, the developer?

This is not a strategy game. It's a cow-clicker with a very elaborate interface.

I loved this game lol. It was fast paced, fun and had upgrades. I think maybe it would be beneficial to add more worlds in, that would mean endless hours of fun with this lol. I was only going to try it for my last vote for the day and I wound up completing it :P.
Addictive, fun, smooth animations and easy to play.
Well done.

At first I had my doubts about this. A tower ATTACK game? How good could that really be? But this was actually a lot of fun.

This is an overall enjoyable game. Easy, quick to learn game mechanics and good music and sound quality.
However, once you get the healing units, you can very easily break the game. When those units are upgraded so that they can heal up to 4 units (2 to either side of them), you can stack them so that your units are almost invincible. I say almost, since you still need to watch out for large groups of the empowered version of the normal enemy turrets. You can defeat Edison easily by just getting 2 Doctor towers and a Tunguska tower.