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Reviews for "Tek Tactical"

I really loved it (specially the achievs description hahaha), but some minor things get in the way.

- item's description are a little hard to read

- a better explanation of what u keep at new game+ and what each stat improves (i know its a little obvious, but just to be sure that it does what i think it does)

- Equipment bug (seems to happen after a couple of stages. To me it happened once after stage 6-7 , tried to start a ng+ but didnt fix it, and after opening the game on the next day it bugged after stage 5, dosnt seem to be related to shop, i only bought ammo on the sencond time, but maybe selling ur stuff is doing it)

- i would like to see some bullet trail, and it feels weird that i can shoot the guy behind 5 others and only damage that single one, your choice, my opinion, no big deal thought

( dont know how that "see gem's value x days ahead" works, i unlocked it but cant see it, and the achiev reward description seems to be missing something, it ends with a 2 digits number, ???)

But its really awesome how u managed to put soo many nice features into one game, great job.

tedgaming responds:

Thanks! I guess I forgot to check the length of all my descriptions haha. The seeing gems x days ahead has a % chance of occurring. That's what the last 2 digit is. I think the first one you unlock is 10% chance.

When you shoot, it actually hits all the guys on the pixel that your bullet is hitting. So if there are 50 guys overlapped on the pixel you hit, all 50 guys will get hit!

I tested the game for a full month straight and I can't believe there are still so many bugs x.X
I guess I better get back to work, lol.

cool game dudes keep up

Alright. There's a few more bugs.
The stock profit % achievements are entirely broken. I have 6000% on one of them (due to power grinding cash...)
The weapon fusion can be entirely positive upgrades but give you a -90% compatibility.
But other than that, great game. Suggestions below...?
Synthesising weapons, maybe. Entirely destroy weapons to make new ones of the same type. Oftentimes worse, but usually for the 'Jackpot Effect' where it is MUCH better.
Descriptions for the stats. It took me four hours just to figure out which stat sped up reloading and how many points would it do so. PLEASE put something like that in it.
Shotguns should have an ammo attachment which lowers the ammo capacity, but increases damage SLIGHTLY. e.g. 2% damage increase for -50% ammo. Trust me, it's worth it.
It'd be nice for all the stocks to start out on flat lines, so you have NO idea what to buy or sell until later in the game. Otherwise, I can just get my best items from the previous game, and get over 300,000 in coin, and get 800,000 back because emeralds were so dang cheap when i started.
And uh, the 'painless' acheevo is really easy to get if you die.
A lot.
If you want more info on my progressing bugfinding just PM me, author.

tedgaming responds:

I have had many (typo) bugs displaying the stock profits in the achievements menu but I think it actually works properly. I'll check out all the stock profit achievements. If I get a bug list, then I can fix them faster. I'll pm you, thanks!

Very nice gameplay overall! There is one issue i've noticed: You are allowed FOUR firearms into battle, yet in the menu screen for your equipment, you can only equip TWO firearms

tedgaming responds:

Completing certain achievements will unlock more weapon slots. Achievements will also unlock more skill slots and ring slots!

Hey man, great depth on a shooter game. Love the rpg elements. I think adding a sell option might be a good idea though, because my inventory gets cluttered up with various ammo types that I don't use, and I get overweight so I can't even buy ammo for my main guns, which is a pretty major problem, lol.

tedgaming responds:

You can access the sell menu buy going to the shop and then clicking the "buy << >> sell" button at the top of the menu. The help button will bring you to a guide that explains how to get to each menu. Hope that helps!