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Reviews for "Apocalypse: Survive it"

I can see that you put quite a bit of work into this, and it's the only binaural game I've ever played on NG. But there were a few problems, some I could overlook and some I could not.

Things I could not overlook:
-Being forced to replay the tutorial every single time. I know you said to someone else you couldn't make a proper save system, but you definitely could have put the tutorial on during the loading screen or something.
-There's breaking the fourth wall, and then there's smashing it into tiny, pebble-sized rubble with a wrecking ball. While screaming at the player that it's supposed to be funny. Breaking the fourth wall should be a cheeky nod, not a series of very hard punches to the teeth.
-No epilepsy warning for the strobe effect during the shooting sequence! Some of us have really severe sensitivity to that kind of thing, and especially when you encourage playing the game with the game screen as the only source of light. You really, REALLY need to warn people.
-Finicky controls. There were times when I died despite pushing the cursor where it should have gone. I guess if you'd had more time, these would be tighter.

As I can overlook many other smaller issues (like the AIM buddy sign-on sound for the door), I'll delve into the positive:
-Really unique gameplay idea. I haven't seen much of this sort of thing before, and it's nice to see game makers taking a unique spin on genres that are tired.
-Pokes a lot of well-deserved fun at the apocalypse genre that has been done to death.
-Good quality sound and exceptional use of the binaural recording method.
-Decent voice-acting, especially from the inner voice.
-The design of the game makes me want to keep trying again (even if the tutorial does not). It is addicting to want to get it right... plays on the old psychology of quick time events without making me break my Q button.

Overall, fairly nice job. I would be interested to see where you take this.
Review rating: 3 out of 5
submission rating: 3 out of 5
Overall: 6/10

Kolumbo responds:

Thanks for this great review. I'll fix those things in the next thing for sure. <3

Here's an idea:

Let's make a game based around Zombies!
Then, let's make the character blind for an easy excuse as to why there's no graphics (I'm sure that get us some bonus points for creativity) without giving any story as to why that is.
Most importantly, let's be a dick to whatever person plays this game and doesn't enjoy it or has a question about the game so that any reviewer on the site will have no remorse telling the "author" to get their head out of their ass.

Kolumbo responds:

When was I a dick exactly?

F*CK I CANT KILL THE FIRST ZOMBIE !!!!

Kolumbo responds:

lel <3

now make a version where your deaf

Kolumbo responds:

10/10 goty

- No graphics (DONE)
yep
- Fake Sequel (Kinda)
of what? i could only think of doom for som reason
- Remake a movie/something else (Kinda)
No idea

- Making a game in a genre I hate (DONE)
I think anyone would hate this kind of game XD
- Limited Color Palette (DONE)
And shit man it was done

- Breaking the 4th wall (DONE)
Fourth wall was replaced, dont break it again please
- Binaural Audio (DONE)
so sad i didn't bring my headphones and my speakers are all to my left :(
-
-
The 2 stars it's not becauseyou didn't succeed. And in fact the game was "good" in it's way and i liked it a tiny bit. But i wouldn't play it.
However i'll rate the submission 5 because i can imagine the hard work you put on this.

Kolumbo responds:

Thanks