very nice game altogether, I have to deduct 1 star though for what I believe to be a nasty bug... the faster you run the farther off screen you get pushed by monsters... this was a nice graphical addition for runs 1-3, but on the 4th run, this got to be so much that I can only assume what was happening is the hero would get stuck on an enemy constantly remaining at full health thinking it was respawning, killing the hero, even when he was actually overpowered for the area (I had to take it very slowly click by click to boss... which I then killed in 3 hits) perhaps you should limit the area the hero can be onscreen so that he -stays- on screen?