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Reviews for "The Evening of the Son"

The Good: 1) There's enough variety in gameplay that things do not drag on too much; 2) The art is great and the animation is fluid. Yeah so you re-use the character portrait, who cares; 3) Scarcity of water seems realistic, and I got enough from just traveling; 4) Combat is infrequent and relatively easy, given how easy ammo is to find; 5) Many of the medal scenes (e.g., 'badass') are pretty cool, and break up the tedium that can set in.

The Neutral: 1) Adjusting the random events based on how much time/miles have elapsed might also be a good idea. Sure, at first, there might be a lot of gangs and survivors. By mile 120 or after a month or two, however, very large hordes, people trying to cannibalize each other, and similar situations are bound to happen; 2) a few more zombie types to fight would be good.

The Bad: 1) I think your games in general would benefit from more story. Not a lot more story, but a good intro and ending would suffice; 2) During my play, every scripted scene had the same hard-coded outcome. These sorts of scenes are an opportunity to get inside the head of the character you are portraying. There could easily be a few dozen more, where a given choice randomly yields good or bad consequences. See the small generator grocery store many times get boring.

I don't know why everyone is complaining about water, there are other means of surviving. Searching for medpacks is very effective, and can be used to heal yourself up from the bad rests, which is more than enough to last for thousands of miles, never mind 140. I think this is a brilliant game, 5stars, ten out of ten. P.S water is in abundance by travelling.

Hyptosis responds:

Thanks so much for playing!

This Game has great potential. Shortcut keys would be amazing. Also having an option to search for water would be great too, as water is extremely hard to come by.
I don't think you should consume more food and water AND get less sleep; I think it should be a directly proportional relationship, not inversely.
Working out always felt pointless to me though since it takes up so many resources for so little gain. And armor seems pointless to get since you lose it so fast when it's so hard to get.

Well, the graphics and the contents reminds the game "Where's the rose is blomming"
But good game...

I like the concept of this game. The random stuff that happens makes it very realistic, which is great. The lack of water makes it very similar to a real scenario. However, there are some bugs such as being stuck in "140 miles to go" some conflict between the items you get and the inventory that it says that you have. Fixing that would make it great!