My reaction to the fairy's death should probably not have been "oh thank God, I don't have to drag that thing along anymore."
You've got a nice concept here, but your controls are terrible. The WASD controls are a bit slow, but that's largely forgiveable; the complete and utter unresponsiveness of the fairy to the mouseclicks, however, is less so. I had massive difficulties navigating the fairy through the cave; every time I clicked, the fairy would kind of halfheartedly meander towards it, and then stop well before it reached my cursor's location. The first time I tried to play this I quit out of frustration, and I almost did so several times during my second try; I don't think I'm likely to try to get the other path, because the mouse controls are so unresponsive.
You get props for having a mute button, but the fact that the mute button is a necessity to actually be able to play this game does you no favors. The popping staticky noise is just really obnoxious, and gets old within a few seconds of hearing it.
All in all, it's a nice try with a good atmosphere, but the controls and music make it incredibly frustrating to actually play.