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Reviews for "Ratchet Head"

Yes its hard, but in a sort of thoughtless way. Most of my attempts were ruined either by unfair projectile patterns or the boss ramming the bottom of the screen and then pinning me in a corner. Not worth the effort to beat, even with the auto-fire mode.

The getting killed with of strange stuff is funny and well done with the game
but shouldn't there be some special weapons

Couldn't do it, y'know? Just too long a game, with no checkpoints and one-hit kills for the Player. which is too bad, because I was really having fun. at about 700HP to go, I had myself a big "hmmm...nahhhh" on any replays. Also I had to go to the bathroom and there was no pause button. I guess I get the "hardcore" atmosphere, but it's just too much.

As a final consideration, this game could have easily been rated "T".

however, i'm glad the intro included a link to the Authors site, where I found a whole bunch of really cool-looking games and a couple of WIP's that were totally fascinating.

Here though, it's just too much of not enough.

out of 10...

gfx - 8 (great, love the SNES-toon style)
sfx - N/A (my speakers are unplugged)
design - 4 (poor planning, feels rushed)
gameplay - 5 (interesting at first, but little variety)

overall, i can't see this one breaking 20,000 views with the rating/score it has now. i think more than anything you will get a big "wtf" from people expecting heavy dollops of mature content (this is Newgrounds after all). And then the other majority of Players will probably be disappointed, underwhelmed, agitated, or just because plain dis-interested as I did. Not trying to say "oh yeah, I got your number" here, just that this could have used a really lite dose of consulting. I hope the Author is more open to that in the future.

Take out King Space in Autofire Mode medal doesn't work. You should probably just remove that medal anyway as there is no reason not to play it in autofire mode.

It should at least give a checkpoint,but i still like it