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Reviews for "Earn To Die 2012: Part 2"

Hm... 24 days, 8 days / world. Wished, the flash-version would have had more levels. But I guess, the publisher wanted this restriction. I remember the 1st part, where I had a bit more fun than now. It's just "Buy pumper, buy best gear, buy best engine". Then: "Buy wheels, fuel and then boost". 1st level: You don't need to buy whether boost or gun. Maxed, one is enough. And make sure, to drive in a 30° angle, so you won't have a real break.

the game as a whole was "meh", only worth around 2.5-3 stars. but points for graphics and sound. those were good. try to focus on the mechanics and make them more complex, as they are REALLY basic. good luck on your next game.

and also, this review section is more mixed than a bowlful of fruit salad

AWSOMES LOVE THE CAR <3

If he runs out of fuel then how does he get back in the garage.Theres no way he could bring the vehicle back in the garage if he runs out of fuel.This game does not understand the mastermind of plans and ideas.If he got back in the garage with more fuel then why did he not use it in the first place.This game does not know what real life has that is missing.How did the zombie get in the airplane because all the doors were closed.The zombie in the airplane is not the pilot because how can the pilot could get infected if he was in a airplane.This game has a lot of work and adjustment to do when they read this comment I have made.

What sucks is that if you dont accelerate in mid air it still uses fuel!