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Reviews for "GARDINI"

Glitchy as fuck...an there really seems to be no point to it, IT'S JUST ONE BOSS BATTLE!!!!

rhys510 responds:

3 stages of the boss and a story with a ending... ?

This game could be fun, but the bugs are really bad. The dashing bug is annoying, but easily avoided. If you bounce off of enemies you will occasionally fall off the screen but not die. i have no idea how to fix this. The controls also occasionally reverse. I don't know what causes that.

rhys510 responds:

the controls reverse?

Sorry, but i just can't enjoy this game with the bugs, i entered the boss fight and my character froze and nothing happens.

rhys510 responds:

Sorry im trying to fix all bugs just now - thanks :)

Well...I have to say that the game is not bad, but, it has so many wrong things going on as well, glitches, bugs, etc.
Well lets go to the point where I review your game:
-Story.
-Game Mechanics.
-Battle Mechanics.
-Music and Sound Effects.
-Game Features.
-Graphics.

My score will go from 0-10.

Story = 8
(Simple and short, even with the Author Comments you can understand fast what is going on, thought I expected something a bit deeper, but as this the story is short, so there cant be a larger development, at least it was extended).

-Game Mechanics = 5 [This score was affected by Game Features]
(The controls are a bit generic and easy to control, thought it becomes a bit boring sometimes after you die at first because of the unexpected problems, that can occur at any moment and plus the pause option is horrible and brings a lot of pain later in the game).

-Battle Mechanics = 2 [This score was affected as well by Game Features]
(This is a very important part of any game that is based on fights. Well there is a point that you can say -"Ok, it's only one little glitch or bug, it happens in any game."- But there is always a limit, because anyone can get confused because... games that have a lot of errors are not very fun or just ruin expectations, that's why a game must have a full analysis to prevent from huge errors to the most tiny [thought again there can be little errors but always have to be fixed], here are some errors, bugs, glitches I found during the game:

1. To the sky: When jumping like crazy over minions you have a rare chance to find yourself just flying for eternity out of the game, forcing you to restart the game.

2. Hitbox in jumps: This on jumps is not very well placed, thought its very weird to actually identify this error, its juts random luck.

3. Freeze!!!: Sometimes any hit can paralyze you and prevent you from moving any further [it's weird when it happens (no its not the dash one), if this happens... expect dead].

4. Dashing to the Dead: Using dash and get a hit by boss when its attacking you can cause an instant freeze (Any form of the boss) and that includes when you get in to the boss intro sequence and when minions attack you, dashing Is useful yeah...when you don't get frozen like a snowman.

5. Minion Abduction: Well this one is funny because, sometimes when minions appear there is a chance they disappear in just 3 hits or before you actually kill them.

6. Shield is not responding...*SHUT DOWN*: Sometimes when the boss is in his second form, you can actually hit him and deal damage without touching the shield or hit him and the shield to deal damage to both of them.

This are some of those horrible things I saw in your game.)

-Music and Sound Effects = 7
(Not bad, music is good and it doesn't get annoying but after long times pass, yeah it can get a bit boring and some sound effects get sometimes a distortion)

-Game Features= 0
(When the game features are not working as it should, any other good aspect of the game dies:

=Dash breaks the game.

=Double Jump can break the game.

=Pause To Break The Game: I wasn't sure if this was supposed to be in battle mechanics but well, when you are in a battle if you pause the game sometimes the boss disappears, or the minions disappear or if you pause the game before you enter the next boss form it breaks, making the boss disappear and only making the life bar visible (You can do nothing, you don't get damaged or you give damage) and sometimes you freeze (Ironic right?)
.
=Mute Feature is broken (First Boss Form-> Muted -> Second Boss Form-> Not so muted -> Third Boss Form-> Not muted anymore)

=Even thought the Mask part if fun, I cant enjoy it if I know it wont do any difference with the bugs, glitches or give me something extra during the game). )

-Graphics = 7
(Good, but I don't count it much unless is amazingly stunning [In pixelated games I don't give much attention because graphics don't make a game, the gameplay does])

All of this gives a total of 1.16 of 5 stars.
I was expecting more from this game, too many errors ruin the experience, thought at the start was fun, but when bugs and glitches started to appear, all the joy became something empty. As always: Making more time to analysis and to think of ideas can make any game a fun and a more amazing experience.
But here are my suggestions:

-Do a better analysis.
-Fix all the glitches and bugs.
-Fix the pause.
-Fix the mute.

That's all the advice I can give you, the idea was solid and good, the masks and skills where good ideas as well, but if the battle and game features are broken or not really useful there is nothing much you can do.
I know anyone can make mistakes and I know you can do something better, just keep improving and learning and you will get where you want, best of luck and keep getting better each time.

rhys510 responds:

I read through this and i love how you have scored it even know its low - iv now fixed most glitches and im still going to see what il be doing for the pause menu. The freezing bug has been removed and so has most of the others :). Im not sure what you meant by do a better analysis but if that's to do with improving the story then im afraid nothing will change because i wanted a short and sweet intro to show whats happening then to go into the gameplay :P

thanks :D

Really annoying and frustrating game. Most attacks are so easy to dodge they might as well not exist, but the boss likes summoning enemies that are incredibly easy but take way too long to defeat and can trap you in a corner bouncing on their heads unless you start moving towards the corner which for some reason makes you bounce away from the corner; once you defeat every enemy, the boss will let you get a few hits in, then summon more. The totems on the third form can't be hit sometimes because of weird hitboxes, and the first form is arbitrarily invulnerable during its attacks. The boss' forms don't really get more difficult, either; the first two are simultaneously very easy yet very frustrating, and the last form which can't summon enemies and is just easy. The chest with orbs in it is mostly pointless and its existence confuses me. Overall I can't say I enjoyed myself for a single moment while playing this game, I just finished it to see the ending, and that was incredibly underwhelming.