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Reviews for "GARDINI"

That's a fair game. Here is a bug report: when you dash into the next level (from the chest level to the first boss) your character doesn't work, you can't do anything and you die.

The double jump upgrade comes back even if you purchased it

Graphics are ok, but menus are kinda bare-bone. No level except bosses, grinding is too high for the begining, you need to make pretty much everything better. Music is simple but good tho, I find it to be one of the highlights of the game.

I'm sure you can finish this game and make it good, but it takes time and proper testing (multiple people trying to break it). You gotta be patient, the rewards are much better for game devs if they take the time to make their creation as good as they can be, else, your efforts are pretty much wasted. Hope it help.. : /

cheers!

rhys510 responds:

it does help thanks :D

the game is kinda glitchy and i freeze sometimes in many diff places

rhys510 responds:

Sorry, im trying to fix them ><

Has potential. Miscategorized on front page as platformer, when is a 2d brawler. Little enemies tend to get hit twice, and get stuck on each other. First stage attack where he lifts one arm and sends a wave of energy has too little warning time. 2nd stage protective bubble only works sometimes. Double jump's cost is not removed after purchase. Fix these (which might be hard on the minions) and you've got a solid game.

rhys510 responds:

fixed the category and working on the glitches :)

Fun in concept, but the poor execution really makes this game a grind - and not in a fun, Dark Souls fashion. The fact that the boss is invincible when attacking is annoying and the game will occasionally glitch so that I cannot move the character. This is annoying when fighting the boss or his minions, as they are guaranteed to kill you. Of course, that is much better than the glitch taking effect as soon as I enter the boss area - before triggering the boss, rendering the game unplayable.

If you fix the serious bug and maybe vary enemies in some fashion, maybe it would be a fun little game to grind through till you slay the boss' final form. You could also fashion out a really cool platformer because you do have really solid jump mechanics, though if you went that route I would suggest giving more control after the character bounces on an enemies' head.

rhys510 responds:

Sorry for it being a grind but i thought i balanced the time from when you can kill him and his amount of moves and game-play :/ sorry

Play your games before you release them.

Fix the glitches and it might be fun.

Exiting the game should lead back to the menu, not the unskippable intro, and there needs to be a pause button that allows returning to the menu.

rhys510 responds:

you can skip the intro just click and i did play the game i just didnt find these glitches and press space bar to pause .... your points are useless ...