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Reviews for "Touch Dungeon"

First: How to play! Choose 'simple' mode. Then just click. 'Touch' mode seems a bit buggy. But in 'simple' mode, you'll have to click to the top to start moving downward again.

You've put some effort into this game, Quikding, and kudos for that. It has a real 8-bit feel, reminiscent of the Adventures of Lolo, and Lolo is one of my all-time favorites. The advantages of each weapon do draw enough of a distinction that they are not all the same. That is a nice plus. The difficult of each level advances just enough that the curve is not overwhelming, but challenging.

I do agree that there should be some kind of tutorial in place. Perhaps a few more dimensions to the game as well, like weapon upgrades for picking up the same thing twice. I enjoyed the cute phrases each lost adventurer spouted, too.

My final suggestion would be to also tone down the audio quality of that "thank you for rescuing me". Otherwise, a crisp .wav file in the middle of an otherwise 8-bit game seems out of place.

Still though, a fine effort. I recommend the speed boots and the fire staff, myself.

wow so many people can be so harsh >:(

This Is an interesting game with a unique concept but the fact of the matter is this game is very aggravating be it with the fact that there is no instructions or tutorial and no menu key which pissed me off the most after getting to floor 24 in Quest mode and end up getting stuck between a wall and two rocks both above and beside me next time I recommend a simple instructions list and a menu key in game.

Controls are unclear. Keep digging! We have to find the point of the game!