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Reviews for "Asslevania: SOTB"

This game had a lot of potential. The game itself is solid. Learn the mechanics and get a little farther each time. It definitely appealed to the Castlevania fan in me. And then the rest of the game happened.

No checkpoints in the slightest, a confusing leveling system where I seem to randomly level up once every ten deaths, unkillable ghost enemies that react strange and essentially ruin the entire game, incredibly slow movement speed, and no upgrades make this a poor mock of what Castlevania is. Even the original Castlevanias were easier and more fun.

Also, making me go through the same area fifty times in a row to increase play time does not make me want to play the game. Hell Dark Souls is one of the hardest games out there and it at least has an okay checkpoint system. This could've been pretty great but it falls flat quickly

deathink responds:

There is a check point, but it takes a little thinking to figure out. Other than that I didn't think a game that was only 3 mins long really needed much more check points than that. Anyway, thanks for the review. And I would stay away from real mode if cupcake mode game you any trouble.

Possibly the best Castlevania-themed Games on Newgrounds. :\

deathink responds:

Hahaha, thanks man. I put a lot of work into it.

That green ghost ruined it for me.

Eh, the style is not bad, neither are the controls. But the character could move a wee bit faster and collision detection could be better.

First off, I beat the game and battled the boobie monster at the end.

|The Good|
Great cutscenes, pixel art, music and voice acting.

|The Bad|
The Gameplay is where it falls flat. Short and riddled with artificial difficulty.

In summary:
Would have been a 5/5 movie. 3/5 because an attempt was made at least.

Remember that a game above all else should be fun. If I wanted to only stare at pretty things, I would go to the Art section, not the Games section, ya dig?