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Reviews for "10 More Bullets"

My biggest qualm with the game is how much the player must rely on luck to get big chains. Sure you can wait for the perfect moment to start a good chain, but after that you can do nothing except hope the game spawns enough ships to make the chain last a long while.

So, some additions to consider if you make a sequel:
-Add a timeline or minimap to show the player when big ships are about to spawn.
-Giving the player some control over booster pickups. Let us choose which ones to pick up, use, and/or remove at will. This will also have the benefit of giving us something to do while a chain is going on.
-Diversify the game's progression with non-linear upgrades.

I loved 10 Bullets, and now that it has a sequel, it's 10 times better!

sushistory responds:

nice ;)

Nice smooth, fun, simple game. And those mega chain reactions are awesome.

High scores seemed very slow, as in 5 minutes slow.

Amazing! More flashing colours and stuff that dads enlightment!

arghhhhh! it has no quest!!