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Reviews for "Radius Raid"

Pretty simple gameplay and design. High nostalgia level as well. The shooting sound effect is kinda annoying since you hear it over and over due to how the game plays but it sounds pretty cool when an upgrade is acquired. The explosion effect is very nice. It really needs some epic retro chiptune music. It feels pretty empty without any awesome music. Pretty good game I must say but the lack of music and simple designs really limit the fun.

Pretty simple gameplay, very good arcade style. Can use some improvements.

A lot more challenging if you dont use your mouse :p which Im stuck with anyway

There's a really nasty tendency for shots to pass right through enemies, especially the smaller ones. If you sit still and just fire continuously, it looks like the shots are moving further each frame than their physical dimensions, and there are stretches of empty space that they never touch at all.

There are two solutions to this. The first is to never make a projectile move further than its own length between frames, but it makes projectiles slow.

The better solution is to see if enemies intersect the line connecting its initial and final position. Calculating distance to a line is a pretty easy bit of trig and vector math, as is projecting WHERE it hits onto that line if you want to add a small explosion instead of just vanishing the shot.

Potentially a lot of fun. The aesthetic is quite nice and I always like asteroids type games. Unfortunately it did give me motion sickness so I'd suggest adding something static to the scene or do something with the background. Or nothing really if I'm in the minority. Also strongly agree with the 4 points thekipper3 posted.