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Reviews for "Zombie World"

Rather nice game basically, professional-looking and with interesting changes from the run-of-the-mill tower defense games - combination of units and towers, some attackers shooting back at towers, directionality of units and airstrikes, etc.
However, it does have some serious deficiencies. I think the one that most bothered me was that reinforcement units (as opposed to towers) don't show their range of fire while being placed, so they are easily left out of useful range.
Also: the minigun turrets' range is often too short and doesn't cover the road, I think think this shouldn't be so when there's so little money; the shotgun turrets OTOH are not very effective. I completed the game with only few of the available upgrades - not enough upgrade points, and they're not even affected by my level of success in a mission. In-game tower upgrades are boring - same price always, just add another barrel. And the game lags quite seriously, apparently when there are many bodies on the screen.

it was alright. pricing on the guns could have made more sense. it was neat. i liked that i could place units anywhere. but if the next one could have turrets that you could place anywhere would be neat. just sidewalks would be good. overall it got a 3.5 out of 5 nyan zombies from me.but it feels more like a 3.80.

Way too easy! Punisher and some cheap squads to block and you never have any problems...

As a turret defence game it's pretty solid, but there were a couple of things that irked me. The target choice of the turrets often left me despairing. I lost count of the number of times I shouted at the screen when a turret ignored an almost destroyed zombie that was about to slip past my lines in favour of some less important target. And the zombies with machine pistols seemed to outrange my gunner squads, and enjoyed holding back to snipe.
Overall the theme didn't really match the optimum strategies. Spamming infantry isn't the way its done in fiction!

It a ok game