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Reviews for "Dungeon Deadline"

Not a bad game, the graphics are acceptable. However, I could not easily understand the purpose of the game. It would be better with some explanation.

Orni responds:

this game is intended to be played multiple times.
the first playthrough of the game works as a tutorial
after getting killed by the boss you quickly realize it's all about collecting as much loot as possible to gear up

Excuse me? I really can't see the appeal in this game... The graphics are nice (not yours, obviously) and the general presentation likewise, but there's really no gameplay to speak of. You run around and shoot stuff for three second intervals. Jesus, did you seriously not consider what a pain in the ass that is? At least let me rewind the timer like Half-Minute Hero.

I also don't like that the upgrades are paper thin, the game is incredibly short, and nothing really has much meaning or purpose. After you beat the game, you aren't given a score or a grade for accuracy. You're running around inside a dungeon map, but as far as I can tell there are no Easter eggs. Come on, you can do better than this.

Looks like Realm of the Mad God.

it is not bad, I just do not like buttom smash games

It's fun, no doubt about it. I didn't know what to do until I realized the intro was basically a character select.

Wizard is by far the easiest for the spreadshots that hits multiple things.

Ranger is moderate due to one arrow, but the damage is significant and fast shots.

Warrior is fucking hard as hell. You don't see where or what he's attacking or how or whatever, and he takes the most damage because he's melee. I have never beaten the game on the warrior since the dragon seems to take no goddamn damage but he destroys the poor guy before time runs out. BITCH PISS. I can see little gray stars indicating the warrior is attacking the dragon... but he only hits him AFTER the dragon hits the warrior. You need to have some kind of visual showing the warrior's attack happening and it's range! The skeleton level is particularly hard because there are soooo many enemies and the warrior just doesn't seem to kill them fast enough. Other classes, breeze right through.

You'd have a great job opportunity over at Sony Online Entertainment. They fuck melee classes over while coddling ranged classes into easy-mode. Forced to face-roll the keyboard and use all the melee skills to survive, requiring the best current gear, while casters need not half the effort to out-damage enemies by clicking one spell.

Cool graphics, even if they aren't yours. It's a fun, fast-paced game, but you have to replay it several times in order to figure out the best path to take for the largest money gain. Nice music, makes you want to jam out and hum to it while playing. And the game is just a few minutes long! But srsly brah, I only gave 2.5 stars due to the shitty balancing. I've had enough of that shit.