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Reviews for "StickMan Sam 9"

yoooo, this brings me wayyyy backk, i stil remmember this shtx being hard af but itz klassic str8 up

io3creations responds:

Cool! :)

This is hard....

io3creations responds:

You may just need a little more practice ;)

It's frustrating to have this cool paint splattery mechanic and then go "OH, YOU CAN'T USE IT OR YOU FORFEIT YOUR STARS". I don't even know what stars are or why I want them, but I feel like every time I click I've failed.

io3creations responds:

Have you heard about achievements?

Boy, it's hard to believe ol' Sam's been around this long, isn't it? It feels like it was only yesterday that he first started shooting the living hell out of his fellow (stick)man. Odd that the series is being created in such a bizarre order (1-4, then 10, then 9?), but at least it's managed to stay fresh.

Even though the whole "the environment is invisible until you shoot it" idea has been done before, it hasn't become common enough that it's worn out or anything, so it still feels like fun. The graphics and level designs are basic, but then, "basic" has always been the series' forte. The quiet humor (like the amusingly pointless character customization and the sheer foolishness of the enemies) still hits well, and overall, this is an okay game.

io3creations responds:

Thank you! :)

Yes, certain parts of StickMan Sam series are meant to be "basic" so I can focus on the programming parts. Of course, a little humor is added in there for entertainment.

Love the game, i would have love unlimited paint mode, but its okay

io3creations responds:

Maybe a 'Godmode' cheat?

I will do other games that will be more exploration type where you may be able to use more paint.